I write to Duke64 but maybe someone have ideal how to replace model by own model:
I try this:
https://duke64nukem.com/2016/03/07/turok-dinosaur-hunter-importing-models-basic/I try replace detai_plant15.bin by my grass model with new texture (texure I can replacing) but with model I have problem.
1. I copy detail_plant15.bin to root folder.
2. Than in game exportanimobj detail_plant15.bin
4. In root I have
detail_plant15.mtl
detail_plant15_node00.obj
5. In 3Ds Max 2009 I open detail_plant15_node00.obj and replace but my new grass model something like this:
https://img1.cgtrader.com/items/205145/bbdef8f6cf/large/realistic-grass-1-3d-model-low-poly-fbx.jpg6. Export with mtl new obj
7. Copy to root folder
8. Copy all text from detail_plant15.mtl to detail_plant15.objdetail_plant15.mtl - slash is correct
9. In game convertobj detail_plant15.obj and game has crash log

Any idea what is problem???