Author Topic: QTurok  (Read 78221 times)

Offline Badger

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Re: QTurok
« Reply #10 on: April 30, 2019, 11:18:59 AM »
BP has not seem to have mentioned yet, but the mod now has a 4th level, sanctum download also updated.
« Last Edit: April 30, 2019, 11:19:25 AM by Badger »

Offline BehemothProgrammer

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Re: QTurok
« Reply #11 on: May 15, 2019, 08:34:34 PM »
Made one last update for this mod. I won't be doing anything more for it, so I hope everyone had fun playing it.

Changes:
- Title, Version, and Author of QTurok now displayed in console at game startup.
- Console commands now available. You can type "call help" for a list of the custom console commands I've added.
- Added console command "call music" to toggle playing the custom .wav music on/off.
- Removed the green glow on the Biosuit pickup.
- Put the Grenade, and Rocket fx back to default.
- In E1M2 I changed the first fire trap to shoot a short fire stream instead of a long one, making it easier to navigate through that area.
- Made E1M7 a bit easier with less robot enemies and added more victory gibs.
Turok 2 Co-Op Mod

QTurok | Turok: Mountain of the Sun | WolfenTurok 3D | and more...

 
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