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Topic Summary

Posted by: Jay Doomed
« on: January 04, 2017, 11:39:21 AM »

As soon as we get a title and the site up I will update this post. The reason for combining Turok ex mods and Doom 64 EX together is because there isn't much activity for Doom 64 ex maps/mods and the same goes for Turok. So there would be no point to make two separate places. More like an EX maps/mods review place pretty much. I made this thread so we can shape what we want to do better.
Posted by: Jay Doomed
« on: January 04, 2017, 11:35:45 AM »

Doom, Duke, Quake, and a lot of the classic fps games have a site strictly for reviewing maps/mods/user content. Me and 64 are going to put together a wordpress site in which we can review maps and mods from Turok EX! Yes we can do it for all EX projects like the beloved Doom 64 Ex but Turok is the main focus for us at the moment. I was trying to come up with a name for the site. My idea was to combine terms from Doom 64 and Turok together to create a nice title. I haven't came up with it yet but Duke is also thinking now. My idea was to combine two map names together from Turok and Doom 64. Or map/monster name combos, it doesn't matter.

Doom 64 map names I like:

MAP10: The Bleeding
MAP11: Terror Core
MAP12: Altar Of Pain
MAP30: The Lair (secret level)
MAP13: Dark Citadel
MAP14: Eye Of The Storm
MAP31: In The Void (secret level)
MAP23: Unholy Temple
MAP28: The Absolution

Combine one of these with a Turok level from Turok 1, 2 or any Turok.  Here are a few I thought would work for a combo.

The Lost Land
Lair of the Blind Ones
River of Souls
The Treetop Village
The Hub Ruins
Death Marshes
Hive of the Mantids

My first idea but probably won't stick: PrimagenLair.com (I like how Lair is used in both Doom 64 and Turok 2.)


What we will do is review maps and mods based on a star rating and our own opinion of the mod or map with detailed insight and enthusiasm.

Who is reviewing: Jay Doomed and SixtyFour

Jay(me): I know a lot about Doom wads so my experience and ratings would be closely related to the structure of what I know. Don't get me wrong i love Turok I have played them all and know it very well and I know it should not be DOOM. It should be the very essence of Turok. I also can make levels and understand level layout and code organizations.

SixtyFour: You know he is a mapper/modder and has already reviewed multiple maps for Duke Nukem 3D. He plays a lot of Doom and you know damn well loves Turok with a passion. Read one of his reviews. Really good!

So I think we have some good outlook here. And I hope it encourages the community to want to map/mod more as we can review all of your great work.

If you have any ideas let me know. We also would be reviewing all Turok projects on there not just Turok 1.

https://turoksanctum.com/
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