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Finish the word: Turok 2: Seeds of ****:
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Topic Summary

Posted by: Dinosoid
« on: December 24, 2016, 12:49:12 AM »

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Posted by: Duke64
« on: December 24, 2016, 12:35:20 AM »

I will go over sectors in this guide also its quite a bit to go over but its not so much I will do a general info on sectors. Later I can go over the more complex sector stuff. But sectors are really important Turok can not travel without sectors or beyond sectors. I imagine he can't even spawn if there is no sectors. And they aren't as hard as it would seem but its probably important for someone to go over this glad someone is mapping ye.
Posted by: Dinosoid
« on: December 24, 2016, 12:15:33 AM »

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Posted by: Duke64
« on: December 23, 2016, 11:49:35 PM »

Okay and when you go into sectors mode is there any sectors?
Posted by: Dinosoid
« on: December 23, 2016, 10:54:30 PM »

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Posted by: Duke64
« on: December 23, 2016, 10:38:20 PM »

How can I play my own maps? I already know I need to press the Play button but every time it loads I just have a black screen

Its something I would have to look into. Need to know something how did you start creating your map did you do new map or edit exist or did you load a map?

I need to create this get started mapping guide now. If you saved map and then hit play and it goes black I'm a bit stunned xD But I think I have an idea actually.
Posted by: Rok
« on: December 23, 2016, 09:18:09 PM »

Thanks i will atleast try for the curiosity.
Posted by: Dinosoid
« on: December 23, 2016, 06:44:53 PM »

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Posted by: Dinosoid
« on: December 23, 2016, 06:20:35 PM »

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Posted by: Duke64
« on: December 23, 2016, 06:12:53 PM »

I will share here all of my guides so far I got the User Interface buttons posted. I will share them one by one here.



Considering you already read this get started modding guide (set developer mode to 1.) We need to first make sure we are in developer mode to edit the game even for maps.
https://duke64nukem.com/2015/12/19/turok-dinosaur-hunter-basic-modding-guide/


Understanding the User Interface

https://duke64nukem.com/2016/12/23/turok-dinosaur-hunter-mapping-user-interface/

Starting a Map

https://duke64nukem.com/2016/12/24/turok-dinosaur-hunter-starting-a-map/

Aligning wall Models:

https://duke64nukem.com/2017/01/04/turok-dinosaur-hunter-map-guide-rotating-models-walls/

Monster Actor Properties (how to make enemies attack)

https://duke64nukem.com/2017/01/05/monster-actor-properties-turok-map-editor-guide/

Collect Keys to open/Activate Exit Portal on a map:

https://turoksanctum.com/keys-exit-portal/

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