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Topic Summary

Posted by: Rok
« on: February 08, 2016, 10:14:57 PM »

Turok walks on invisible color changing magic paths in the game I'm pretty sure he can do anything hehe.
Posted by: Duke64
« on: February 08, 2016, 05:15:58 PM »

Yup just ideas everyone, this was made for fun. I was already aware that there would be different opinions. That's okay at least we all will have a way to put them to use very soon! Duke he can go anywhere conquer anything and has already done it a few times based on the tons of user maps. I think Turok is the same :P Turok can take down a cyber demon in hollywood if he wants to 8)
Posted by: Dakuwan
« on: February 07, 2016, 05:36:47 PM »

I need to prove nothing, this thread is about hypothetical maps. Its what i would like to see, and plan on pursuing as soon as the editor is available. Thanks for the input, but i think Turok is worth a little more than the old doom schtick kill-keys-kill-keys.

 It has a rich history in terms of the lore via comics over many decades. Thanks to people at NightDive, we are getting an editor that is far more capable than the original maps. It only makes sense that an enterprising fan of turok would attempt to inject PURPOSE back into the game.

More than once as I crawled on my belly through a maze in the catacombs I said "W T F am I doing here?" Why does turok invade ancient sacred temples, pilfer all the goodies and leaving a trail of death?

In turok they spend about 15 seconds explaining who you are, why you are here, where you want to go, and who is gonna be there. The box told you more than the game did.
Posted by: ひまわりくん
« on: February 07, 2016, 12:35:38 PM »

Because just because it works on literal paper doesn't mean it's going to work on the game.

That's the charm of the original Turok games, here's what you have to do (objectives, finding keys), take these cool gadgets and blow shit up.

But I'm going to humor you, give me an example of how anything you proposed is going to work, the logistics behind that so to speak.
Posted by: Dakuwan
« on: February 05, 2016, 08:55:39 PM »

Good idea adon,  I plan on having a river scene...a river scene like in Jurassic park....THE BOOK
Posted by: Adon
« on: February 05, 2016, 12:24:24 PM »

Well I gave it some thought. I most likely wont be making any maps but a type of map I hope to see is a water based level. There is a lot of water in Turok 1 but not a level based around water. It could be cool to see like a big river with some land parts in it :)
Posted by: Duke64
« on: February 04, 2016, 12:16:31 AM »

Everything about it related to Turok xD not sure if trolling Dinomite. Hey I would even like to see city maps, in some of the Dinosaur Hunter comics Turok was in the city. Turok can go anywhere :P At this point, I would even like to see someone make a straight narrow path filled with all raptors lol! I'm taking a guess somebody will make those types and I even would play it just because there never was user maps before :P

Some cool ideas so far though^^
Posted by: Dakuwan
« on: February 03, 2016, 06:04:08 PM »


I plan on doing as much as possible with an open world as I can. Similar to ocarina of time, I want dialog and quests.
Also plan on some epic boss battles based on comics.

Not sure of I'm going talset or another fireseed.

I will be drawing from comics, son of stone movie, and first 2 or 3 games in terms of lore.


Huh?
 Open world....no not turok
Comics?... Far fetched
Bosses from comic?...clearly a stretch
A turok other than talset?...blasphemy
Son of stone?...certainly far and away, nothing to do with turok, nope does not fit,...

What was I thinking?
Posted by: ひまわりくん
« on: February 03, 2016, 03:10:52 PM »

I'd recreate Chapter 4 of Shadow of oblivion but I'm not sure if we can make the water push the player to properly recreate the rivers.

Other than that, definitely recreate Chapters 1, 3, and 6 of Turok Evolution.
Posted by: Nfsfan83
« on: February 03, 2016, 05:51:56 AM »

If we can export to editor any map made in 3ds max I want jungle with ancient temple or big open space like in FC1 :) city and others stuff dont fit to Turok idea :P
Posted by: Jay Doomed
« on: February 03, 2016, 01:49:12 AM »

Doom maps would be awesome!! And right the comics!

I like the idea of using the son of stone movie as an idea for a level. That sounds cool to me.



Posted by: Dakuwan
« on: February 01, 2016, 10:38:28 PM »

I plan on doing as much as possible with an open world as I can. Similar to ocarina of time, I want dialog and quests.
Also plan on some epic boss battles based on comics.

Not sure of I'm going talset or another fireseed.

I will be drawing from comics, son of stone movie, and first 2 or 3 games in terms of lore.

Posted by: Rok
« on: February 01, 2016, 08:30:37 PM »

I was thinking a level with all dinosaurs only. Mostly raptors everywhere in a deep jungle type of level. Really like the sound of a Duke level in Turok most likely Hollywood is most memorable.

Also, would like to see a level from another Turok or based on one from Turok 3 or Evolution. Evolution would probably be more likely to fit with Turok 1 though. Even Turok 08 had decent level design to get a base for a level. So I guess I would like to see some stuff similar to the other Turok games made here. I don't mention T2 levels becuse we will have that soon anyway. If there making Turok 2 no need to work really hard on something that's coming :))
Posted by: Duke64
« on: February 01, 2016, 02:41:54 PM »

Well the editor will release sooner or later. So I thought I would start a little topic about types of levels we would like to see or make.

My list consists of some maps from:

Duke 3D - Hollywood or Red Light District

Doom- The Hangar

Blood - Cradle to grave

Shadow Warrior - Seppuku Station

As for originals or start from scratch maps I hope to see some:

Comic based levels - Levels based solely on Turok Dinosaur Hunter or Son of Stone comics.

Story plot twist levels - Levels that could possibly continue a story or levels that add something in between that still make sense.

Or creative new stories- Maps that make sense in the world of Turok!

I have plenty of ideas but I was hoping to see if anyone else had some light bulbs of there own :))





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