Posted by: BehemothProgrammer« on: March 08, 2019, 10:09:07 PM »Posted by: Rok« on: April 06, 2018, 10:27:07 AM »Snow land
![]() Posted by: Duke64« on: March 12, 2018, 11:33:38 AM »I got all of those on Turok Sanctum. Apologies for slacking a bit on getting them up there. I was just so busy and caught up. I included the misc. mods into one post.
https://turoksanctum.com/bp-snow-land/ https://turoksanctum.com/bp-miscellaneous-mods-turok-2/ (need to get a proper featured image still) https://turoksanctum.com/bp-palace/ Posted by: Jay Doomed« on: March 01, 2018, 03:04:00 PM »I'm going to check this one out this weekend! Can't wait to play man.
Posted by: BehemothProgrammer« on: February 27, 2018, 03:44:47 PM »Singleplayer Remix
Download Link: https://turoksanctum.com/behemoths-mod-wip/ This mod adds several things:
Map - Palace Download Link: https://www.dropbox.com/s/596cwfvmw6tcuw7/BP_Palace.kpf?dl=0 ![]() This includes a level called Palace that connects to the 2nd map of the HUB world (theres nothing there, but it's fully sectored). Theres also another HUB map you can only see if you type map HUB.map in the console and you can noclip around to see it. Also included was some coop work, You'll find that you can play the first map of Port of Adia with no enemies (or play raptorfest mode) and events trigger and you can pickup and activate the beacon and any health, weapons, inventory items, and ammo you have carry over to the next map. Map - Supply Ship Download Link: https://www.dropbox.com/s/c348utlptw2ansh/BP_SnowLand.zip?dl=0 Install Instructions: Unzip "BP_SnowLand.zip" and copy the "mods" folder to your "Turok 2 - Seeds of Evil" folder (Steam) or "Turok2 EX" folder (GOG). Story: The Purr-Linn are marching towards the Northern Lost Lands with the intend to wipe out all humankind in their path. The Primagen has fooled the Purr-Linn into believing that he will turn the Lost Land over to them once they have helped free him. A high-tech weaponry and ammunition supply ship, maintained by a horde of lethal biomechanical droids, is currently on route toward the Purr-Linn army. Turok must destroy the ship and stop the Purr-Linn before it's too late. Miscellaneous Dark Blood: https://www.dropbox.com/s/3hr9u7nha6uwe8d/BP_DarkBlood.kpf?dl=0 Reflections On All Materials: https://www.dropbox.com/s/rgn56436d0ckawb/BP_Reflections.kpf?dl=0 Skip Cinematics: https://www.dropbox.com/s/nyeaml3cefuse1e/BP_Skip_Cinematics.kpf?dl=0 Posted by: Duke64« on: February 06, 2018, 06:38:04 PM »Palace is nice btw. This is a good pic to post on facebook I bet. Still looks awesome coming back to it here. Posted by: Jay Doomed« on: December 13, 2017, 12:57:39 PM »Turok 1 textures and looks like a Doom made map i'll check it out.
![]() Posted by: Duke64« on: December 13, 2017, 12:51:28 AM »I definitely don't have the time to work on this mod anymore especially how I originally wanted it with a giant HUB and many levels branching off from it. So I'm posting the work I've done so far on it. It includes a level called Palace that connects to the 2nd map of the HUB world (theres nothing there, but it's fully sectored). Theres also another HUB map you can only see if you type map HUB.map in the console and you can noclip around to see it. Also included was some coop work, You'll find that you can play the first map of Port of Adia with no enemies (or play raptorfest mode) and events trigger and you can pickup and activate the beacon and any health, weapons, inventory items, and ammo you have carry over to the next map. Picture looks nice man going to check it out ![]() Posted by: BehemothProgrammer« on: December 12, 2017, 08:49:57 PM »I definitely don't have the time to work on this mod anymore especially how I originally wanted it with a giant HUB and many levels branching off from it. So I'm posting the work I've done so far on it. It includes a level called Palace that connects to the 2nd map of the HUB world (theres nothing there, but it's fully sectored). Theres also another HUB map you can only see if you type map HUB.map in the console and you can noclip around to see it. Also included was some coop work, You'll find that you can play the first map of Port of Adia with no enemies (or play raptorfest mode) and events trigger and you can pickup and activate the beacon and any health, weapons, inventory items, and ammo you have carry over to the next map.
Posted by: Jay Doomed« on: September 25, 2017, 12:17:12 PM »
Yeah it won't be the greatest map lol and it will be kind of small sized also. But at least its another map for Turok I'm aiming for a smaller sized map. I'm going to share some screeneshots soon maybe today. Ya thanks keep up this awesome map. Hope to play soon but no rush. Posted by: Deathsphere« on: September 22, 2017, 11:19:19 AM »This looks good waiting to play it
![]() Posted by: Jay Doomed« on: September 22, 2017, 09:58:54 AM »yeah I worked on the second map more and only just started the Jungle map. I put alot of time in to just figuring out how to do SP things like objectives, save points, and all that good sp stuff. Hey that looks real good dude I think youre getting even better at the mapping now, and that combined with your already very skilled scripting set I can see this being one of the very best mods in Turok for sure ![]() Posted by: Duke64« on: September 21, 2017, 10:58:53 PM »This level looks really damn good that's what I want to see! Great job putting that together looking forward to it keep it up.
Posted by: BehemothProgrammer« on: September 21, 2017, 09:40:21 PM »yeah I worked on the second map more and only just started the Jungle map. I put alot of time in to just figuring out how to do SP things like objectives, save points, and all that good sp stuff.
Here's a fly through of the map ![]() Posted by: Jay Doomed« on: September 20, 2017, 03:58:15 PM »Any updates yet. I suppose you will share it when but just wanted to let you know. I'm still waiting and interested to play with your map. It looks like another all Turok assets amazing map.
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