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Topic Summary

Posted by: BehemothProgrammer
« on: April 20, 2018, 05:23:37 PM »

Thanks guys. I'm really glad alot of you are playing and enjoying this. I'm sure someone will host a game this weekend so if you missed out you can play with others then.

I updated the mod to v0.3 which brings 3 new maps. River of Souls 6, the biggest map in the game, which I combined with River of Souls 9. And Map 7 which I also combined with map 10. And map 11. So that's actually 5 sp maps added. 3 more maps for River of Souls to go and then onto the Death Marshes.

Version 0.3 April 20, 2018
  • Completed River of Souls Maps: 6,7,9,10,11
  • Added some pillars to Port of Adia 4 in the feather room.
  • PFM Mines, Arrows, and Tranq Darts will no longer spawn in the Port of Adia Totem Map
  • The Araissi Soldier is now a selectable multiplayer skin
Posted by: Duke64
« on: April 20, 2018, 10:06:32 AM »

I would love to play this on weekend nights EST time like 11PM so feel free to invite me guys if anyone is ever wanting to play around that time! Well feel free to invite me any time, but I may not join at certain times. Either due to being at work, working from home, or simply too worn out (i'm busy especially weekdays).

That's fucking awesome! A COOP Turok experience that isnt 5fps with fog up the ass and missing things!

xD

 :primagen: :primagen: :primagen: :primagen: :primagen: :primagen: :primagen: :primagen: :primagen: :primagen: :primagen: :primagen: :primagen:
Posted by: vis
« on: April 18, 2018, 04:52:13 PM »

Tnx, man, again!  :treasure: O, ye add,mr jager on list to ; )
Posted by: Dinomite
« on: April 18, 2018, 02:28:36 AM »

That's fucking awesome! A COOP Turok experience that isnt 5fps with fog up the ass and missing things!
Posted by: Duke64
« on: April 17, 2018, 11:36:55 PM »

Really nice work and I know you put a lot into it. I have shared it on Sanctum too.

https://turoksanctum.com/coop-mod/

:raptoid:
Posted by: BehemothProgrammer
« on: April 17, 2018, 09:38:00 PM »

yup :t-rex:
Posted by: Sr_Rina
« on: April 17, 2018, 09:34:18 PM »

i have GOG version!!
will it work?
Posted by: BehemothProgrammer
« on: April 17, 2018, 09:21:08 PM »


Created by: BehemothProgrammer
Description: This is a mod for Turok 2: Seeds of Evil Remaster that allows cooperative play throughout the singleplayer campaign. It contains tons of fixes to the remaster and lots of additions, keeping the experience new and challenging for even the seasoned players.
Download: moddb | Turok Sanctum
Version Change Log

Awesome Supporters: Badger, dc.all, Dinomite, Joshua Manrique, Coyote Knight, Dima Chotin

Join the Turok Discord Group to find people to play with: https://discordapp.com/invite/C4JPu4B

How To Start
  • Copy the "mods" folder contained in the .zip file to your Turok 2 - Seeds of Evil directory. (Please remove any other mods .kpf files in your mods folder if you have any others including previous versions of this coop mod)
  • Start the game and select * Play Co-Op Game * from the main menu
  • Create a new Lobby.
  • Set the Game Mode to "Raptor Fest"
  • Set the Time Limit to "No Limit"
  • Set the Frag Limit to "No Limit"
  • Start the Game!

Important Notes
  • Only change the map AFTER you see the message "Go To: <map name>" not before. If you cheat and warp wherever you want then you will not be in the correct location in the map. And read the map name carefully and warp to the right map. Blind Lair, Hive, and Lightship are all non linear unlike the first 3 levels.
  • Open the console (with the ~ key) and type "call help" (no quotes) for a list of all console commands.
  • Type "call dif0" to 4 to change the difficulty in the console (0 = Easy, 1 = Normal, 2 = Hard, 3 = Hardcore, 4 = Ultra Hardcore)

Known Issues
  • After reaching a map exit, a message will be displayed "Go to: <map name>". As the host, when you see that change the map to that map and you will be placed at the correct location within that map. I'm currently waiting for devs to expose a change map function to script for MP in order to get this working automatically. Until then whoever the host is must manully change the map to the next one.
  • The RidingGun in River of Souls 1 doesn't sync correctly with clients so there will be issues. I left them in the map regardless.

Extra Extra
Turok 3 models from level 1 I extracted and edited: https://turoksanctum.com/download/bp_t3models/
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