Still cant believe DarkShadowRage harassed you cause you streamed this.
I have been mapping and modeling for 12 years. Would love to help put some things together with you. I am a pretty successful Quake 1 and Quake 3 designer... although I've been playing Turok for twenty years. Let me know if I can be of any assistance.
Quote from: Avenger on March 22, 2017, 09:52:09 AMI have been mapping and modeling for 12 years. Would love to help put some things together with you. I am a pretty successful Quake 1 and Quake 3 designer... although I've been playing Turok for twenty years. Let me know if I can be of any assistance.Add me on steam. I'm going to wrap up the rest of this hard labor. There's a lot of sorting through the scripts and adding, and the def files, and scripting .ect if there was someone else in the loop with how, or learning how they work and was able to help... it would be a big help, and time off my hands, and I can move towards what I'm best at, and becuse I know how awfully repeating, sorting through and defining files in the Def folder, and with the scripts, it's hard for me to ask it on my worse enemys, lol as the saying goes. there's a lot of departments and some can get boring so I wouldn't ask you of it, there can and already will be a lot of work with models, no worrys if not but add me on steam, I'm done with these scripts I'll be personally moveing into this department in no time. I'm going to update an modding guide post something I made here on the forums, it's a work in progress but I'll go update it with what I know, and the issues present.
Edit: update, here you go: http://www.turokforums.com/turok-2-seeds-of-evil-moddingmapping/tamplate-post-for-brutalex-editor-module/Stay tuned to the forums for further updates..so yeah I mean you know... its good to have full control on the 2nd day of the games release, this way brutal turok 2 will be done right- I mean brutal turok 1 was done right, but it never started and I have this update for it still I need to push out. I know I have not talked a lot latly but don't worry brutal turok is not dead . the next update will be good, and now with this brutal turok 2 will be insured in brutality. so yeah wish me luck ill work on things 24/7 till I get the updates out. note that I just wanted to inform you im hard at work on brutal turok so don't forget it. or do. the thing with the editor is it is not supported by the developers yet, they are unable to support bug submissions even at the moment so for all seriousness the editor shouldn't even be considered released yet. with that being said if theres anyone wanting to help me out with random things from textures creation and modeling or anything feel free to reach out to me and tell me what your good at if you wanna help your on board the team.( no worrys tho- its been a one man army thus far pretty much and that's why this nextupdate is going to be nice, for brutal turok 1, and so on and so on thanks for your time... )