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  • -> Re: Fireseed v0.9.2 - Model & Animation Editor by DarkDefiler
    February 08, 2020, 03:43:37 PM
    Thanks for this program!
  • -> Re: Fireseed v0.9.2 - Model & Animation Editor by Victorious_Games
    January 07, 2019, 01:58:56 AM
    Yes I'll be trying to do that the next time I work on this.

    Awesome dude. Can’t wait.
  • -> Re: Fireseed v0.9.2 - Model & Animation Editor by BehemothProgrammer
    January 06, 2019, 07:24:44 PM
    Yes I'll be trying to do that the next time I work on this.
  • -> Re: Fireseed v0.9.2 - Model & Animation Editor by Victorious_Games
    January 06, 2019, 10:33:49 AM
    Oh dang I didn’t even notice the updates. Nice job getting those animations easier to copy and remove.

    Any chance your next update could include a way to export skinnedmesh models and animations to be worked on?
  • -> Re: Fireseed v0.9.2 - Model & Animation Editor by BehemothProgrammer
    January 05, 2019, 07:15:44 PM
    sweet :treasure:
  • -> Re: Fireseed v0.9.2 - Model & Animation Editor by Duke64
    January 05, 2019, 06:04:45 PM
    Updated on Sanctum  :feather:
  • -> Re: Fireseed v0.9 - Model & Animation Editor by BehemothProgrammer
    December 18, 2018, 09:15:48 PM
    If I have time. I'm doing too many other things so I definitely have none of right now.
  • -> Re: Fireseed v0.9 - Model & Animation Editor by Victorious_Games
    December 16, 2018, 10:32:27 AM
    Any chance of doing some more updates for this awesome tool?
  • -> Re: Fireseed v0.9 - Model & Animation Editor by Victorious_Games
    September 01, 2018, 02:01:38 PM
    Nevermind. I just needed to really increase the size of my model. It's all good.
  • -> Re: Fireseed v0.9 - Model & Animation Editor by Victorious_Games
    September 01, 2018, 01:06:07 PM
    Ok so I'm trying to import an .obj model that I made with an old 3d modeling program called Milkshape3D and it loads into Fireseed without any issues but there is nothing in the view window. Nothing loads up. If I save the model as a static mesh and try to use it in game the game crashes. Is there a possibility that Milkshape3D doesn't export a proper .obj model that Fireseed can use?

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