Posted by: BehemothProgrammer
« on: February 12, 2020, 05:01:19 PM »Each model has a list of materials it uses. In the Fireseed editor (https://www.turokforums.com/index.php?topic=388.0) the local path to the material is defined in a list known as surfaces. You can edit the material in it's .kmat file with a text editor. There are a bunch of properties each material can have, you can see what most of them are by viewing other materials. In game you can see information about of what material the player is looking at by typing traceworldinfo if you need to. And particles are all the .particle files.