Hello fine folks!
I recall looking into Turok 2 mapping about two years ago or so, and the one thing that disappointed me was that the editor had no way to create lightmaps, or rather, no way to creating lighting/shading in the levels, even though there is lighting/shading in the original game (through what I would assume are lightmaps.)
Since it's been a while, I'm curious if this feature has since been implemented, or if there is some kind of official word on why this would be impossible, or if there are fan-made workarounds, or what?
How does lighting stand in Turok 2 mods as of today?