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Turok Games => Turok 2 Seeds of Evil => Turok 2 Seeds of Evil Modding/Mapping => Topic started by: Gazer on March 31, 2017, 07:03:42 PM

Title: MultiPlayer Map City 4 Reloaded
Post by: Gazer on March 31, 2017, 07:03:42 PM
Ok so I did this very fast. It will be called a Beta so if we want changes or find errors please post here. So I butchered up the multiplayer map "City 4" and tried to make it have better gameplay. I removed the whole lower water section, and replaced that area with a garden or central park type area. I moved the teleporter that was down there, into the park.

I plugged up the deep well and moved the warp teleporter that was underwater, to the room with the domed top. I lowered the railing that lead to the grenade launcher and rocket launcher, but only a little bit. I re-lit the level to lower those super bright spots at the waterfalls. The lighting still needs some more work but it is playable now.

I removed the cerebral bore completely, and I put a shredder there in it's place. Opposite that on the other waterfall area, I added a tek bow and I added tek arrows to several spots in the map. I added a shotgun and mag60 to the park area and another flamethrower pickup. I added some mag60 ammo to the map in several spots and some more shotgun shells. I moved the firestorm gun just down below where it was into the new park area.

Thanks Jay for helping me figure out the problem I had with my packaging but it's good to go now. To play you have to download the kpf and put it into the mods folder in the main Turok 2 folder. Same folder as horus_x64.exe. Add a new folder named "mods" and put the kpf in there. You must have the kpf in order to join or host the server.

Download Link - my dropbox - there's a download menu button at the top right side
Download Removed - Not Compatible with Update 2 from nightdive

 On the Multiplayer Menu the map is named City4Reloaded.

I'm hosting it now but I'm on the beta feed from nightdive so you might not see my rig, I hope so we need to try this!
Thanks, Gazer
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Duke64 on March 31, 2017, 08:13:14 PM
You should post pictures of the map too :) Interesting about the water part turning it into a grassy area sounds cool because you normally don't spend much time over there at all.
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Gazer on March 31, 2017, 08:26:38 PM
Yo Duke, it's free content for your game. Just download it and see for yourself. I don't mean YOU, I mean anybody. I already found a bad spot in a spot that I did not change. It's still the (PC) City 4 map, I just customized it. With room for many changes. It could be one half (1/2) of a CTF map. I'm toying with putting the word out on Steam. What do you think? Where's chirac at? See if he likes it.  ;)

I'm in the chatroom on steam, download it and lets play. We could try the DirectIP
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Duke64 on March 31, 2017, 08:30:04 PM
Yo Duke, it's free content for your game. Just download it and see for yourself. I don't mean YOU, I mean anybody. I already found a bad spot in a spot that I did not change. It's still the (PC) City 4 map, I just customized it. With room for many changes. It could be one half (1/2) of a CTF map. I'm toying with putting the word out on Steam. What do you think? Where's chirac at? See if he likes it.  ;)

I'm in the chatroom on steam, download it and lets play. We could try the DirectIP

Yeah I wish I could code out a game like Kaiser hehh yeah I know what you meant. Okay I'm going to download now and check it out. Oh yeah be sure to update the op with a new link when you update sure you already know. Anyways, I normally play a little later because I got a bunch to do still until night. I am a night creature feature xD

Edit: Got to play it was pretty neat. My suggestion is to make a full map based on that part and add to it. Cool area had fun gg.

(https://duke64nukem.files.wordpress.com/2017/04/20170331192847_1.jpg)
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Gazer on April 01, 2017, 01:11:26 PM
Morning in America, Hi One-Eye in the U.K. and everyone else,

Was fun playing Duke last night, he pwn'd me.  :-[

I see the word is out on this remix. I fired it up today and looked at some errors that I found so there will be an updated version of this at some time in the future. We all understand that this level was intended for the single player campaign of the game. I am trying to optimize it for the multiplayer frag counts. I fixed really a lot of errors this morning but I'm going to wait to post a new map until I get some feedback about what is crappy about this map. The reason I chose this map was because there is no nuke in it. So I figured get rid of the cerebral bore and abracadabra it's a great map. Wrong. Tell me what to change and I'll do what I can to make it better.

I think it needs more health pickups. And possibly change the teleport from the Dome area to the Park area.
Thanks Duke for the screenie -gg -gl -hf -Gazer
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Old One Eye on April 01, 2017, 03:48:27 PM
Good evening Gazer.  I've finally succumbed at bought T2 again.  This time on Steam so that I can join you guys in MP. :)

Nice to see a new map (even though I haven't even played the originals!).  I'll download it and stick it in the folder. 

Are you guys free to play (and test this map) tomorrow evening (GMT)?  I'll be around after 18:30 if you're up for it. :)

PS:  Quickly jumped into the multiplayer only to find one server and I couldn't connect due to timing out... Not the most auspicious start. :( 
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Gazer on April 01, 2017, 06:52:24 PM
Lets not get all military with the time stamp there studly! ahem.hut hut!

I guess it's 11:00 pm now in London England. Lets just not get confused on the time thing, use this converter https://www.worldtimebuddy.com/united-kingdom-england-london-to-pst (https://www.worldtimebuddy.com/united-kingdom-england-london-to-pst) man we never had it so good when I was a kid. So 6pm your time is = to 10am my time. I could probably swing that for a couple hours. I'll look for you tomorrow. Hey and there's an instant messenger on Steam Communities Turok 2 page. Check that out.

I've made quite a few changes on the map already today, changed the teleport sequence, added another Mag60 to the upper area, added some +2 health pickups, removed ladders on waterfalls - you can grapple and climb them now which is faster. And still adjusting the lighting. I notice it's a 16 player map but there's only 9 (now 10) weapon pickups in the whole level. There's about 20 player spawns. I moved the single "full Health" to the tip of the fountain, and maybe I could change that to "Ultra Health" pickup.

-gl -hf -gg -Gazer
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Gazer on April 02, 2017, 08:01:17 AM
I guess it's too soon for people to post about this? Well thanks to Duke I was able to get an idea about what changes to make and so I've updated the map. I removed the "full health" and added an "Ultra Health" atop the water fountain in the park. I also added another "Mag60" to the top area and changed the teleport destinations. I added a lot of health pickups and adjusted their respawn timers. I did a major job on some sectors at the waterfalls. No more ladders there. A minor lighting adjustment ... blah blah.


It has both maps in it. Both are available from multiplayer menu.
Thanks, Gazer

(http://i881.photobucket.com/albums/ac15/Gazervapes/City4_Reloaded_A_zpswhojpowu.jpg)

I Hope some of you guys will be available tonight, I will be looking for a game
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Deathsphere on April 04, 2017, 03:24:01 PM
I guess it's too soon for people to post about this?

Why is it too soon? Keep up the good work.
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Gazer on April 04, 2017, 06:23:07 PM
Hooray, thankx Deathsphere. I am being sarcastic about it because it's been downloaded over 100 times and there's no comments. Ahem. I posted a screenie and a link on my workshop page @ steam workshop (T1). Nobody posted any notes there either.

But I'm a giver, so it doesn't bother me right :-/

Thanks for the kind word. Gazer
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Old One Eye on April 06, 2017, 06:57:44 AM
I've PM'd you regarding a wee play tonight if you're up for it. :)

It's impressive that it's been dl'd so many times.  Congratulations!  Remember, if people aren't giving you feedback, that's usually a good sign.  Folk are much quicker to complain than to congratulate - just look at the 'feedback' that the remaster multiplayer has been getting...  So, you must be doing something right. ;)
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Gazer on April 11, 2017, 02:54:10 AM
I think it was mostly other modders looking at the files, and structure and that. It's good. In the old days there was amazing support between people which led to just great stuff being put out. Lets hope that happens here.

So just to note the obvious for anyone that has the map - kpf is not compatible with the new update and your game won't run if you have it.
Remove the "City4 Reloaded A.kpf" from your mods folder. Delete it I guess would be the best thing, it was no masterpiece. I've removed the download.

-gl -hf -gg -Gazer
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Old One Eye on April 11, 2017, 07:47:20 AM
Yeah, maybe other mappers/modders can look at your work and learn.  I think that's probably the best way for a community to grow up around a game. :)

I started a game with the new patch last night and was a little dismayed when I couldn't connect.  I clicked that it was likely to be your map.  That's a shame.

I'm sad that you've taken it down though (there's not a lot of content for Turok Sanctum as it is!).  I'm hoping you'll update it to be compatible with the new release.

Playing a bit last night was a lot of hectic fun.  I'd like your map to be in there too. :)
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Gazer on April 11, 2017, 12:02:35 PM
Hi One eye, when your sleeping you look just like a baby! hahahahahaaaa rotfl

Hey I saw your post on steam about the dedicated server inquiry http://steamcommunity.com/app/405830/discussions/0/135513549102346203/ (http://steamcommunity.com/app/405830/discussions/0/135513549102346203/) n1ce try.

so if we all look at our .cfg file now we see some new items in there referring to GoG Galaxy which I've heard mentioned is a server hosting protocol(?) that doesn't exist. So I guess there's some information there which is proprietary and secret for now. The new update also really improved multiplayer just by tonnage. One Ton On. Fixed the weapon pickup setting and the chat display, now we can actually chat in the game. So those should make chirac happy. Makes me happier. Oh and 3 new maps  :D

-gg -gl -hl -Gazer
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Old One Eye on April 11, 2017, 02:19:23 PM
Yep.  I slept a lot! :P

I make no secret that I'm utterly pants.  That's kinda why I stuck to Rok Match.  That way I can't spoil anyone's team tactics...  But I'm resilient.  To coin a phrase:  "I'll be back." :P

The GOG Galaxy thang is for GOG/Steam cross play in multiplayer though I don't think it's live yet.  It can only be a good thing when it is though.  The more, the merrier, eh? :)

As for the dedicated server query, I figured adding another (positive) voice to the crowd can only help.  Here's hoping we get some kind of response.

I am pretty hopeful that it'll happen soon.  For the first time ever, every bug I reported was fixed within a single update.  That shows they're listening - well, at least to me! :P
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Gazer on April 14, 2017, 03:44:18 PM
Hey you know that's a good idea, to create a CTF map before there is CTF for the game. I'm growing a bit cooler toward mapping for this game. It's more than a little 'tedious'. Let me tell you something about Team Play. You don't need to be the best killer or the best goalie or any of that. That is what makes it great. There is no "team" if only 2 people are opposing one another. You must have at least 3 people, right? So that makes the support players on a team VERY important. And when teams are unbalanced, especially by number of player (ex: <3 vs. 4>< 5 vs. 6>) that sukks too. So there are a lot of dynamics to team games. I LOVE CFT. My favorite. When they start up One Eye, join in, you won't regret it.

So since I'm not gonna update this map right now, and this thread has become a private chat for me and you, I'm gonna ask the moderators to delete it.

I'll start a new thread when I'm done with the new version of this map. -gl -hf -gg -Gazer
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Old One Eye on April 15, 2017, 07:57:42 AM
So, you'll be my CTF sensei, then?  Cool beans. :)

Converting your map to offer something different ahead of the curve is nice thinking.  When you say 'cooler', do you mean you're cooler with the editor or your interest is cooling off?
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Jay Doomed on April 18, 2017, 04:01:23 PM

(http://i881.photobucket.com/albums/ac15/Gazervapes/City4_Reloaded_A_zpswhojpowu.jpg)

I Hope some of you guys will be available tonight, I will be looking for a game

That map looks pretty cool. Nice one dude. Are you going to update the dl??
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Gazer on April 19, 2017, 03:25:16 AM
That's Mr. Trump to You! rotflmao The trump cards are fate crystalized.  So with that aside this map won't be ready again for another week at least.

(http://i881.photobucket.com/albums/ac15/Gazervapes/t2HizousePost_zpscsb09a6u.jpg)

As I mentioned earlier in this thread, if you would, just delete this entire thread and I'll start up a new one when I'm done.

gg -Gaz
Title: Re: MultiPlayer Map City 4 Reloaded
Post by: Jay Doomed on April 19, 2017, 10:57:47 AM
That's Mr. Trump to You! rotflmao The trump cards are fate crystalized.  So with that aside this map won't be ready again for another week at least.

(http://i881.photobucket.com/albums/ac15/Gazervapes/t2HizousePost_zpscsb09a6u.jpg)

As I mentioned earlier in this thread, if you would, just delete this entire thread and I'll start up a new one when I'm done.

gg -Gaz

Why delete it when it already has responses here? I would just use it and update the op. Just my opinion ;) Cool picture too.