Updated op and added this: How to create a jump pad in the editor. It should be all of it but you know me heh. Sometimes I miss a step on accident so please let me know if all is well if you get a question or anything...https://duke64nukem.com/2017/04/22/turok-2-soe-mapping-editor-guide-creating-a-jump-pad/Something else notable from this guide for other uses is getting a maps x, y, z position. "Its really easy to get a position on a map. Just use your view point and look at the spot you want and at the bottom of the editor it will give you the position."
New Guide this time in the form of a video again hehe. Let's build a room that will be a playable map in the game. Mostly for DM map and its really a basic guide but it will show you all to get a playable map generally. Turok 2 Editor Get started/Interface and tips: https://duke64nukem.com/2017/05/09/turok-2-editor-basics-and-lets-build-a-room-guide/Video Let's build a room that's playable in the game. Updated Op now.
I'm eager to get the editor, anyone wanna share that info?
Quote from: Sneakze on May 11, 2017, 11:53:15 AMI'm eager to get the editor, anyone wanna share that info? Just type kexstudio in the console
Has it literally been that all along? fml lolthanks Rok