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  • -> Re: Retexture by Badger
    April 06, 2019, 03:20:20 PM
    Dakuwan was last active on the forums in 2017 during T2's remaster release. I've heard he's been active on Steam but from the looks of it he doesn't seem interested in Turok anymore.

    Dakuwan kind of jumpstarted my retexture journey. His retextures were pretty yet he never released! It frustrated me to the point I've been slowly making custom retextures via OW, of raptors, leapers, and in the upcoming update, Purlin. So in that sense I have to thank him  :)
  • -> Re: Retexture by Jay Doomed
    May 05, 2017, 03:03:04 PM
    Still hope to see an update mate.
  • -> Re: Retexture by Badger
    May 05, 2017, 02:14:37 AM
    And none of that matters now, I am going away from home for awhile, thanks all for your interest.

    Is it happening again? Please dont leave lol.
  • -> Re: Retexture by Dakuwan
    April 23, 2017, 11:32:23 PM
    And none of that matters now, I am going away from home for awhile, thanks all for your interest.
  • -> Re: Retexture by Dakuwan
    April 21, 2017, 10:51:27 AM
    Past few days I have been tracking down and finishing the last 10-15 textures, and  trying to get things set up for testing in the next week or two, and interacting with talented YouTubers for presentation of the mod. If all goes well, I think the end result will be pretty amazing.

    I do very much appreciate the feedback, and interest in this mod, so again, Thank you.

    P.s. I just figured out how to add custom music to T2...
  • -> Re: Retexture by Jay Doomed
    April 19, 2017, 10:59:52 AM
    Honker Hunter ;) And cool can't wait to try the level pretty cool. If I am able to I would make a video too.
  • -> Re: Retexture by Dakuwan
    April 18, 2017, 01:39:05 AM
    Thanks, spent most of my free time during Easter break getting organized, using available resources to streamline my work flow and target specific textures. What i wasted in two hours is gained ten-fold.

    When I estimated how many textures I had left a week or two ago I was off. The real count for Adia is about 21 textures currently unfinished. If I do not get distracted/exhausted this week, I expect to finish Adia, and the teleporters and looking to make available to everyone the "Port of Adia" complete retexture.

    Every texture (excluding some sprites), environment/enemies/weapons that are available in the port will be completed. I intend to make them available for download in 4 ways.

    -Enemies
    -Environment
    -Weapons
    -Everything

    My .KPF file is around 700 MB thus far with around +170 textures. I expect the complete Retexture to be around 5-6 GB...

    Instead of undating anytime I get something done I think a weekly deposite of pics/vids should be enough. Next time I post some links, its because Adia is done...

    P.s. I added a "Honker" easter egg...

  • -> Re: Retexture by Old One Eye
    April 16, 2017, 04:50:12 PM
    Not my mom, my wife and mother of my children lol.

    Ha!  Sorry dude.  :-[

    Well, I hope your wife's enjoying her new job. :)
  • -> Re: Retexture by Dakuwan
    April 16, 2017, 03:44:48 PM
    Not my mom, my wife and mother of my children lol.
  • -> Re: Retexture by Old One Eye
    April 16, 2017, 07:22:27 AM
    Good luck, dude.

    PS:  Hope your mum enjoys her new job. :)

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