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Topic Summary

Posted by: Badger
« on: March 29, 2017, 10:40:08 AM »

I'm liking what I see so far :)
Posted by: Gazer
« on: March 29, 2017, 10:26:30 AM »

Quote
The editor is already included (type kexstudio in the console). Though be warned that its unfinished and unstable as well. There's plans to revisit it and do a proper official announcement about it once all major issues are out of the way.

from another forum -Gazer

any help deciphering the assets and such in here would be helpful, models/mp/model0009=city-tileflr-ramp-bridgepiece-allinsanewtf?
@clusterphuck
Posted by: Sneakze
« on: March 29, 2017, 07:06:04 AM »

Awesome map btw! Where are people getting the editor from?
Posted by: Old One Eye
« on: March 29, 2017, 06:35:39 AM »

I really like this area in River of Souls.  It looks like it could be a pretty exciting MP map too.

+1 on Gazers suggestion of jump pads in the canal. :)
Posted by: Gazer
« on: March 28, 2017, 11:49:27 PM »

Looks promising Jay DOOMed. lol I don't wanna get stuck in that canal. Put some jump pads down there!  ;)

n1ce no -nookie- go fragalicious - Gazer
Posted by: chirac31
« on: March 28, 2017, 11:48:52 PM »

incredible!!
Posted by: AbyssalDragon86
« on: March 28, 2017, 11:30:23 PM »

This will look good!

As much as I love an easy kill at times, I'm glad you didn't include the Cerebral Bore. It does become annoying when spammed and the mulitplayer needs a good balance with its levels and weapon drops. I've been guilty of camping for it and spamming, but I still prefer using other weapons and spamming can kill a multiplayer. It's one reason why I left God of War: Ascension.

I'm feeling the urge to get back into mapping, but the first Turok's seemed more complicated than Doom 64's editor.
Posted by: Duke64
« on: March 28, 2017, 10:09:11 PM »

That's pretty awesome I will play it, looks like you do a good job making it a mp map.
Posted by: Jay Doomed
« on: March 28, 2017, 02:03:47 PM »

Awesome ! I have posted a screenshot of this part of the game some days ago, it's really a nice part with this design. ^^


Also, the Tek Arc because Turok !  8)

Good luck with your map !
I should try to learn too, i will check some tutorials  :D

Ah yess what a lovely screen shot that is this exact part. I have to re arrange things on it so it has proper connectivity for rok matches. Its kind of hard to force it to bend certain ways with the models but its going good. Yes it is a lovely scene and should be a rok match. Thanks man! Hey if you need any help feel free to ask here. I'm sure there are some people who can help including me I will if I can. Its not much different than the Turok 1 editor either :)
Posted by: Manhs
« on: March 28, 2017, 01:48:34 PM »

Awesome ! I have posted a screenshot of this part of the game some days ago, it's really a nice part with this design. ^^


Also, the Tek Arc because Turok !  8)

Good luck with your map !
I should try to learn too, i will check some tutorials  :D
Posted by: Jay Doomed
« on: March 28, 2017, 01:40:37 PM »

Working on a new River of Souls DM guys definitely based off one of the areas from the actual game but twisting it up to make a DM map!! Like adding better connectivity. Anyways its like 75% done soon I will release a kpf containing it for mods folder and people can host a dm on but problem is you will need the kpf in your mods folder for now. There will be no cerebral op bore or nukes in this map either.





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