Posted by: Jay Doomed
« on: May 23, 2017, 09:58:05 AM »Yep that's what I decided to call it
Hey I would rather wait for you to release the pack then I will put a download here after that. I've already jumped on another dm map!

Posted by: Jay Doomed« on: May 23, 2017, 09:58:05 AM »Yep that's what I decided to call it
![]() Posted by: Duke64« on: May 22, 2017, 11:54:40 PM »Nice level name mix up, I really like that 'Dawn of Souls'.
Added into my mix ![]() level_19 kLevel_MP_DoomedSoul1 You can feel free to release your own map of course it doesn't have to wait for me to release this pack here. And thanks glad you liked it. Posted by: Jay Doomed« on: May 22, 2017, 01:14:18 PM »Its darkest before dawn lol.Wow 64 it is fucking awesome yep I like it, its beautiful just how it is now the dawn atmosphere is something to gaze at. Okay the map is done then. Let me do a few minor adjustments with pick ups and spawns and this one is done. Thanks a shit ton for your help putting sectors back. Man I couldn't figure out what was wrong so I started deleting things one by one to try and find the crash :/ Its okay that you took long to look at it. It made me investigate the editor a lot myself ![]() So this map is made by me and 64 now and its a lot better now ![]() Posted by: Duke64« on: May 22, 2017, 01:12:01 AM »Sorry took so long to check on your map issue and that you deleted almost all sectors and actors to try and find the issue. It seems you just needed to rebuild lighting/regions.
Felt bad I didn't look sooner. Added lights and sectors all the way back. This time it is a western river of souls. Added a bit of my own style on hopefully you like it I hope, you can add more lights back if you want. Its darkest before dawn lol. ![]() ![]() ![]() ![]() If you like it i would definitely add it in a pack with mine Posted by: Jay Doomed« on: April 06, 2017, 01:34:39 PM »Just a quick nosy to see how your map's going? It really does look pretty nice. Thanks for wondering, and its going good but I mostly just been working with 64 on the website and preparing some write ups for when the site launches I can add them in. I need to get back to my map though ![]() Posted by: Old One Eye« on: April 06, 2017, 06:59:24 AM »Just a quick nosy to see how your map's going? It really does look pretty nice.
![]() Posted by: BehemothProgrammer« on: March 29, 2017, 02:20:19 PM »Good work on fighting through that mess of a level editor and getting a multiplayer map out. I love all the city set pieces in the river of souls looks much better than the rest of the game.
Posted by: Gazer« on: March 29, 2017, 01:47:50 PM »bwaaaaaaaaaaa! My PC exploded ***BOOM*** LoL @ kexstudio!
That's funny Jay -- ![]() note: model/mp/model0162.staticmesh [selecting this mesh crashes the editor every time.] Posted by: Jay Doomed« on: March 29, 2017, 12:17:41 PM »I think it's pretty well known that the editor is unsupported use at your pwn risk - not supported by nightdive or any affiliated group! User beware, it's a large database or 0's and 1's. Only the insane people will try to use it in the current state. Hahah exactly we are insane xD and you know I did notice my pc getting hot while using the editor I'm about to make some eggs on it. I found that disabling sectors and actors (while not using them) helps keep it cooler a bit but it made a difference for me. My pc is not very good I play the remaster in 1280 x 720. Posted by: Gazer« on: March 29, 2017, 12:09:48 PM »I think it's pretty well known that the editor is unsupported use at your pwn risk - not supported by nightdive or any affiliated group! User beware, it's a large database or 0's and 1's. Only the insane people will try to use it in the current state.
so I'm building a map .... lol. gl -hf -Gazer Posted by: Jay Doomed« on: March 29, 2017, 11:48:49 AM »Thanks everybody! not only am I adding jump pads but I'm also adding ladders and new ways to get up from the canals I added all new areas to connect from the canal with ramps back up to the spot you will see soon
![]() Yeah the editor shipped with the game I found it by typing 'help' in the console which shows all the commands. Kexstudio was listed. There are other ways to find it also within the files too. I will post an update soon as possible! Posted by: Badger« on: March 29, 2017, 10:40:08 AM »I'm liking what I see so far
![]() Posted by: Gazer« on: March 29, 2017, 10:26:30 AM »Quote The editor is already included (type kexstudio in the console). Though be warned that its unfinished and unstable as well. There's plans to revisit it and do a proper official announcement about it once all major issues are out of the way. from another forum -Gazer any help deciphering the assets and such in here would be helpful, models/mp/model0009=city-tileflr-ramp-bridgepiece-allinsanewtf? @clusterphuck Posted by: Sneakze« on: March 29, 2017, 07:06:04 AM »Awesome map btw! Where are people getting the editor from?
Posted by: Old One Eye« on: March 29, 2017, 06:35:39 AM »I really like this area in River of Souls. It looks like it could be a pretty exciting MP map too.
+1 on Gazers suggestion of jump pads in the canal. ![]() |