Posted by: Deathsphere
« on: June 28, 2017, 11:14:57 AM »That was very fun and a good level can't wait for more from you and updates. Collecting feathers as keys and variant enemies. Very creative.
Posted by: Deathsphere« on: June 28, 2017, 11:14:57 AM »That was very fun and a good level can't wait for more from you and updates. Collecting feathers as keys and variant enemies. Very creative.
Posted by: Rok« on: June 28, 2017, 10:05:47 AM »There are people here who i'm sure would help you if you had a question or got stuck Abyssal.
Btw yeah a green variant to add to this mod with sounds cool. And i seen your pictures of your fireborns in mp will you release that or mp version soon? Raptor rok fest! Posted by: AbyssalDragon86« on: June 28, 2017, 01:29:20 AM »I don't plan on hosting but as long as I can still join matches without any problems... I thought I might've needed that after the latest update.
Modding is something I might look more into soon, when I've got nothing much to do. Better than sitting on a shitty blog site and getting dogged by some stale cunts. Posted by: Jay Doomed« on: June 27, 2017, 02:24:51 PM »And lastly, I get an error when I try to open the game with 'Dedicated Server' mode. It says I need some EXE... Sorry for being vague but it's late. If you want a screenshot, I'll make one later. I don't have Beta version, I pretty much got the T2 on the official release. Not sure that matters, though?Oh it sounds like you just have to right click turok 2 go to properties and go to betas tab. Switch to public beta that will add the dedicated server EXE. Which you only need to have if you are going to host a server ![]() I also hope to see the Doom 64 ex map! I will never change my profile picture ![]() Oh made this ![]() Posted by: AbyssalDragon86« on: June 27, 2017, 01:22:13 PM »It's actually quite appropriate because volcanic areas are also acidic and the Acidborn would be closely akin to their Fire cousins.
EDIT: I put that in my title! ![]() As for the Doom 64 map, I did do a bit more. Just remembering how to make doors but I forgot a few hotkeys. I'll have to look back on the older posts or references, again. With the acid, I'm assuming that's what Nala puke is... Those creatures always get me, ever since playing back in the day. xD - And lastly, I get an error when I try to open the game with 'Dedicated Server' mode. It says I need some EXE... Sorry for being vague but it's late. If you want a screenshot, I'll make one later. I don't have Beta version, I pretty much got the T2 on the official release. Not sure that matters, though? Posted by: Jay Doomed« on: June 27, 2017, 12:03:23 PM »Acidborn sounds like a really cool addition
![]() Posted by: AbyssalDragon86« on: June 27, 2017, 06:22:48 AM »Yeah, I'll have to make another folder to separate the mods.
I have to start on Doom 64 again but I've forgotten a lot. The program was easy to use, unlike my experience with trying the T1 editor, so it wouldn't be a problem to relearn some things. I haven't even worked on my Photoshop art lately, but just started again tonight... I hate getting lazy on projects that are looking good. I have been getting back into playing Classic Doom. The Bloodborns should throw blood like the Undead and my Acidborn idea should puke out acid like the Nalas. Will the Lightning ones eventually give you a shock as if you were hit by Charge Dart? I think that would make the game play interesting and a challenge. The question is, can you make that work or is the modding still limited? - As for the Acidborn ones, please credit me on that idea. ![]() Posted by: Duke64« on: June 26, 2017, 05:34:34 PM »Just finished this level. Nice video though, thanks! hope you enjoyed xD Going to add this video to my turok sanctum map post instead of my video. Never mind, I edited my last post. I put it in the right file and just finished playing. I like the Fireborn NPC's that talk. I accidentally shot at one during a fight xD but it's a good thing those ones are invincible? Yeah Behemoth helped me make him invincible. There's a minor bug with the friendly fireborn I know of. but I won't mention it haha. I just have to add some more code and I didn't do it because it can only happen if the player is cheating atm. Acidborn sounds good I do have one other so far and I could add this one in too. I already know what to do for him haha. Bloodborn will be updated with more bloody features also- rn he only has bloody foot steps. Was the last user map you played a Doom 64 ex map lol? Still waiting on one of yours ![]() Record a video beating hardcore with only warblade lol Thanks a bunch glad you enjoy! Posted by: Jay Doomed« on: June 26, 2017, 12:59:39 PM »
What I do is make a "mods b" folder and I put all the mods in there. Whenever I want to activate a mod I put it in the mods folder and keep all the inactive ones in mods b. The engine doesn't check for mods b so none of them will be read and it makes it so you don't have to delete any or rename them. Gives us easy access to just drag the mods we want in ![]() ![]() I just tried on hardcore i'm going to kill you for that hahha. Posted by: AbyssalDragon86« on: June 26, 2017, 11:38:09 AM »Never mind, I edited my last post. I put it in the right file and just finished playing. I like the Fireborn NPC's that talk. I accidentally shot at one during a fight xD but it's a good thing those ones are invincible?
You should make an 'Acidborn' one with a green skin... Maybe the next time? I played on Normal and the enemies were quite tough but I had the mod on that Vis gave me, so I was running fast and had extra bullets. I'll have to try without the mod. I was still low on ammo though, so it was still a challenge. All my time playing Bloodborne and Dark Souls has somehow made me better and more patient at melee fighting with the War Blade. It's a different story when there's many enemies and it's not a one on one... Anyway, it's been a while since I played a user map on any game. Posted by: Jay Doomed« on: June 26, 2017, 11:18:44 AM »Now that is one bad ass level there. Congrats on releasing first off because I know it has to be a relief. I like how you have a story and your story reminds me of Doom 64 dialogue xD Good routes in the map great looking areas I think my favorite part is the very open spaced area where you get the blue feather. Never seen a blind lair level that open with that much travel space. Level has a great build up it starts slower and builds up intensity loved the battle with the Oblivion monsters. The level does remind me of a classic type fps level. Find keys, make progress, intensity build up, and kill! But the progress you have is nice because the level isn't a narrow and forward path its a big level wrapped together well. I hope I can come close to making a sp level like this in the future. I'm inspired, seeing the exit right at the start reminded me of Turok 1 level 4 and a few Doom levels. I always love the tease when you can see the end but you have no idea how to get there yet.
The new variant Fireborns are sick Iceborn will be my favorite but they're all really cool. I noticed the bloodborn has bloody footsteps I imagine you have even more planned for them. Yeah hope to see the enemy profiles on them soon. I wonder what you have in store for an update ![]() 'Feather Required Mate' haha Posted by: AbyssalDragon86« on: June 26, 2017, 09:17:20 AM »Funny, I almost spell Fireborn as "Fireborne"... LOL!
Anyway, looks good. Especially the Lightning ones with the charged effect. Posted by: ひまわりくん« on: June 25, 2017, 08:39:47 PM »Just finished this level.
Holy shit was it intense. Posted by: Rok« on: June 25, 2017, 12:30:20 PM »I just got to finish now and the features are great especially the vsriants. I like how you have a few other enemies also. The level is really good took me about 30-40 mins to complete. You can explore and even get a little lost if you want. But the level connects itself and kind of guides the player. Seeing the purple feather before you can get it and once you get it your back to the spot you need it. Great map Dukey.
Posted by: Duke64« on: June 25, 2017, 01:22:06 AM »Yeah I found the grenade launch and charge dart. Missed most of the grenade shots too so that's probably where I went wrong with ammo lol If you found the grenade launcher congrats i think its really cool that a few people found that underground. It takes an extra second to find that's nice thanks for playing too. I probably need to add some extra ammo i do use the war blade a bit I possibly need to compensate some ammo's so we can get to da choppa ![]() I made a clip video |