Yeah, I'll have to make another folder to separate the mods.
I have to start on Doom 64 again but I've forgotten a lot. The program was easy to use, unlike my experience with trying the T1 editor, so it wouldn't be a problem to relearn some things. I haven't even worked on my Photoshop art lately, but just started again tonight... I hate getting lazy on projects that are looking good. I have been getting back into playing Classic Doom.
The Bloodborns should throw blood like the Undead and my Acidborn idea should puke out acid like the Nalas. Will the Lightning ones eventually give you a shock as if you were hit by Charge Dart?
I think that would make the game play interesting and a challenge. The question is, can you make that work or is the modding still limited?
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As for the
Acidborn ones, please credit me on that idea.

I would love to help give more ideas and it's good to see this old game given a new life through modding. If only I knew more about modding, myself...