Yes Fireborn fest featuring all these variants its pretty fun so far I bet you will like it.
Quote from: Duke64 on July 01, 2017, 01:54:55 AMYes Fireborn fest featuring all these variants its pretty fun so far I bet you will like it.Sounds pretty cool will it only have them or it will still have all the other enemies? I think it should maybe just have the fireborns and variants.
I would have to watch video tutorials on modding, I learn much better with videos.Doom 64: That map, I have been working more on again. Sometimes the little things can still be frustrating. Remember one of the halls with the water candle features I made? I had to readjust the texture because the sky box from the outside area was clipping through on certain angles. If you stood there long enough you'd hear the thunder. xD The cage texture I used. I moved the bar parts until it touched the sides because the sides have no texture and that's how I could see the purple sky through it.Even though I probably won't understand it, you can PM some shots of the script or whatever the values are for damage/HP and so on... It's still interesting to try and learn how it's all done.It would also be cool to make a larger Fireborn with the larger Undead fire attack. It's kinda disappointing they never got that or at least some slightly different move-set based on fire attacks.
I have something like a king fireborn planned for a boss since the bosses are a real pain to work with I don't think I will yet... Creat my own boss was the solution. I would like to show you the acidborn in its current state! Good luck on your Doom 64 map no pressure its just cool we wait for new maps man Doesn't have to perfect its fun! Enjoy yourself good job.
Quote from: Duke64 on July 04, 2017, 03:29:52 AMI have something like a king fireborn planned for a boss since the bosses are a real pain to work with I don't think I will yet... Creat my own boss was the solution. I would like to show you the acidborn in its current state! Good luck on your Doom 64 map no pressure its just cool we wait for new maps man Doesn't have to perfect its fun! Enjoy yourself good job.I meant them more as in them being an elite type of enemy. Slightly bigger than the regular ones but a boss would be cool if it's possible.On the Doom map, I'd really like to know how to create dart traps and also, which directory is the textures in? I see door textures but not in full form. Some textures are only like half or a quarter of the full one and I'm not sure you can flip the textures around like a mirror image? I might post more about it in the Doom thread, in the afternoon.
It would be cool to have something similar to the extended Doom bestiary, but on the turok games.
Quote from: AbyssalDragon86 on July 04, 2017, 10:31:47 AMQuote from: Duke64 on July 04, 2017, 03:29:52 AMI have something like a king fireborn planned for a boss since the bosses are a real pain to work with I don't think I will yet... Creat my own boss was the solution. I would like to show you the acidborn in its current state! Good luck on your Doom 64 map no pressure its just cool we wait for new maps man Doesn't have to perfect its fun! Enjoy yourself good job.I meant them more as in them being an elite type of enemy. Slightly bigger than the regular ones but a boss would be cool if it's possible.On the Doom map, I'd really like to know how to create dart traps and also, which directory is the textures in? I see door textures but not in full form. Some textures are only like half or a quarter of the full one and I'm not sure you can flip the textures around like a mirror image? I might post more about it in the Doom thread, in the afternoon.Yeah its really easy to make them a different scale and have a different health scale also. But I would also change the bounding boxes of there hit detection and give him more powers or something. I kind of started working on it but nothing to mention yet though except that he will have more fire features than usual About the Doom door its fine yeah you just have to flip the texture. Use this checkbox on the texture you want to mirror. "UV Wrap H mirror"