Figured out how to get the monsters to tell what weapon the player is currently holding when they die. So death skins are a go. Normal death skins for non explosive and non flammable weapons, exploded death skins for explosive weapons, and burnt death skins for flammable weapons will be made for all monsters. The monsters from the first 2 worlds, The Port of Adia and The River of Souls, are almost done. Lot's of good progress has been made.