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Topic Summary

Posted by: Jay Doomed
« on: July 17, 2017, 10:30:29 AM »


I like the colors mate looks nice. Chairy tree ha! I see what you did there.
Posted by: postal
« on: July 16, 2017, 04:27:28 AM »

Thanks, glad you guys like it. And yea it's really good for practice, I've learned a ton about the editor just from making this goofy mess.

Anyways, after awhile of having no idea what to do with the rest of the map, inspiration finally hit me and I filled in all the remaining areas:



its a chairy tree forest (74 chairs per tree)

if you can reach this area without dying it'll take you to a sniper nest atop the mega chair
added real jumppad shortcuts throughout the map to quickly send you to each of the main areas

next up is redoing the plasma rifle area now that I've got a way to do a moving light, and then just loads of various tweaks based on testing and feedback and also for adding more details. Also, I've made two versions of the map. The map was kinda huge and at this point is really meant for 7+ players. So I made a smaller version where the giant-pillars-to-rainbow area is walled off leaving you just in the other 2/3 of the map. It works well for smaller games. There's a fairly buggy version of both on the current version of dodgeball but we should have the more fixed up one ready tomorrow. I'll update the post when it's up.

EDIT: download is here https://www.dropbox.com/s/wgb5662udz4yoqq/dodgeball.kpf?dl=0
Posted by: Rok
« on: July 14, 2017, 11:18:34 PM »

Postal its better the what I can do. I have to admit im not a mapper. But i will have one map at very least
Posted by: Duke64
« on: July 14, 2017, 10:04:30 PM »

That looks awesome. And damn I wish I could map that quickly haha. I've finally taken up mapping myself after I had a goofy idea for a dodgeball map where the floor is deadly and you have to navigate by jumping across chairs. Stephen made a quick mock-up and started expanding it, and I promptly got a flood of ideas for how to expand it further, so I just learned to map myself and started adding on (with Stephen still contributing some stuff, namely the plasma rifle area, jerry generator, nuke elevator and the cerebal bore obstacles). It's a slow process and I get stuck a lot, but Duke's guides have been super handy at least

But yea basically the twist is everything is made out of a chair prop, you can't touch the floor, and nearly all movement is gonna be just from jumping. And also there's killer Jerry's roaming about of course:





(it's a chair made out of chairs)
(the bottom right took me FOREVER because i SUCK)

still need to fill in the two blank areas which is gonna take awhile. Assuming of course the editor doesn't throw me anymore curve balls, like the fact it crashes on save if I try to delete the floor sectors in the center of the map lol. Can try the latest WIP on our latest dodgeball mod build here https://www.dropbox.com/s/wgb5662udz4yoqq/dodgeball.kpf?dl=0

Nice! Chairs made out of chairs haheh looks pretty fun and crazy. It does not matter how fast a map is made though I only go fast mostly because I'm short on time with a son, job, wife, and all this life stuff arghh. So I have to pretty much get what I get done. I even leave the editor going sometimes because i'm off and on. Doesn't look like you suck to me lol and that looks like a good map to work on even for practice looks like it uses a few properties and tasks, keep it up.

Had to put my comment back from the original post with the Doom map being moved.
Posted by: Sneakze
« on: July 11, 2017, 10:55:08 AM »

Oh My... This looks amazing. Will try later with a few peeps!
Posted by: postal
« on: July 11, 2017, 07:32:06 AM »

That looks awesome. And damn I wish I could map that quickly haha. I've finally taken up mapping myself after I had a goofy idea for a dodgeball map where the floor is deadly and you have to navigate by jumping across chairs. Stephen made a quick mock-up and started expanding it, and I promptly got a flood of ideas for how to expand it further, so I just learned to map myself and started adding on (with Stephen still contributing some stuff, namely the plasma rifle area, jerry generator, nuke elevator and the cerebal bore obstacles). It's a slow process and I get stuck a lot, but Duke's guides have been super handy at least

But yea basically the twist is everything is made out of a chair prop, you can't touch the floor, and nearly all movement is gonna be just from jumping. And also there's killer Jerry's roaming about of course:





(it's a chair made out of chairs)
(the bottom right took me FOREVER because i SUCK)

still need to fill in the two blank areas which is gonna take awhile. Assuming of course the editor doesn't throw me anymore curve balls, like the fact it crashes on save if I try to delete the floor sectors in the center of the map lol. Can try the latest WIP on our latest dodgeball mod build here https://www.dropbox.com/s/wgb5662udz4yoqq/dodgeball.kpf?dl=0
Posted by: ひまわりくん
« on: July 09, 2017, 02:30:31 PM »

With Jay Doom (i have a special screen that enhances saturation and colors btw)

https://duke64nukem.com/2017/07/08/doom-map-to-turok-pt-1/


Looks great.
Posted by: Rok
« on: July 09, 2017, 02:02:40 PM »

With Jay Doom (i have a special screen that enhances saturation and colors btw)

https://duke64nukem.com/2017/07/08/doom-map-to-turok-pt-1/


how to play :)
Posted by: Duke64
« on: July 08, 2017, 03:11:02 AM »

With Jay Doom (i have a special screen that enhances saturation and colors btw)

https://duke64nukem.com/2017/07/08/doom-map-to-turok-pt-1/

Posted by: Jay Doomed
« on: June 30, 2017, 10:47:58 AM »

That looks really cool! Hope to try the update with you :)
Posted by: Duke64
« on: June 25, 2017, 02:36:22 AM »

Raptorfest mod






Holy fuxing fux they work in mp with script classes and all






Posted by: Jay Doomed
« on: June 14, 2017, 01:06:52 PM »



Posted by: Revenant32
« on: June 09, 2017, 12:32:42 PM »



Turok the counsil of voices were wrong!

Send! that is very cool here.
Posted by: Jay Doomed
« on: June 05, 2017, 12:54:51 PM »

Going to be really damn cool playing that in mp guys!
Posted by: Duke64
« on: June 04, 2017, 03:10:15 AM »



Turok the counsil of voices were wrong!
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