Posted by: Jay Doomed
« on: March 19, 2018, 10:42:53 AM »Really cool evolution weapon and level. Leave it to 64 to capture the right moments in a screenshot.
Posted by: Jay Doomed« on: March 19, 2018, 10:42:53 AM »Really cool evolution weapon and level. Leave it to 64 to capture the right moments in a screenshot. Posted by: Duke64« on: March 16, 2018, 05:13:06 PM »![]() Posted by: Jay Doomed« on: January 09, 2018, 02:19:01 PM »Was working on some Turok 2 maps for Christmas. Obviously I'm a bit late Yeah that looks pretty cool there I never played that Sonic so I don't even know the level but still ![]() Posted by: Duke64« on: January 04, 2018, 06:27:07 PM »Was working on some Turok 2 maps for Christmas. Obviously I'm a bit late Looks like fun man nice stuff. Posted by: BehemothProgrammer« on: January 04, 2018, 04:07:45 PM »Was working on some Turok 2 maps for Christmas. Obviously I'm a bit late
![]() ![]() Story: The Purr-Linn are marching towards the Northern Lost Lands with the intend to wipe out all humankind in their path. The Primagen has fooled the Purr-Linn into believing that he will turn the Lost Land over to them once they have helped free him. A high-tech weaponry and ammunition supply ship, maintained by a horde of lethal biomechanical droids, is currently on route toward the Purr-Linn army. Turok must destroy the ship and stop the Purr-Linn before it's too late. Posted by: Deathsphere« on: August 31, 2017, 03:39:17 PM »Can see a small post here about it. Which I will be updating if you want to follow the progress there. :O Just saw this and that progress is looking really damn cool. Posted by: Jay Doomed« on: August 31, 2017, 01:25:05 PM »I only don't release some things because projects are not done though its just a joke around but when I get done with certain things I will of course send links the finished versions yeah I know lol plus just to mention it. The one or two people who get access are normally involved in helping some way in the mod. Posted by: Duke64« on: August 30, 2017, 06:39:15 PM »I only don't release some things because projects are not done though its just a joke around but when I get done with certain things I will of course send links the finished versions
![]() Posted by: Jay Doomed« on: August 30, 2017, 01:53:51 PM »It means privat lynx or privet mods (private mods) xD - mods that only release to one or two people LOL. But I think Duke is going to release this one so it will be publik lynx. Sixty Four please make the doom maps for Turok publik too! Not private links xD
Very nice tommy Posted by: Duke64« on: August 29, 2017, 06:20:02 PM »That's really awesome. I checked your updates great progress. Mafia Turok! Thanks and nice everyone, its pretty much done as much as it can be atm. Later if Fireseed were to get an anim tool I'll come back to this and make animations even better i imagine. I'll release it really soon after I go over some minor things and adding the generator pickups to the mp maps. Posted by: Rok« on: August 29, 2017, 09:48:19 AM »That's really awesome. I checked your updates great progress. Mafia Turok! Posted by: AbyssalDragon86« on: August 28, 2017, 10:39:43 AM »Going Al Capone era with a good ol' fashioned Thompson!
![]() I saw the video last night and that would be fun to use. Posted by: Duke64« on: August 27, 2017, 06:18:56 PM »Small update since that video last night lol ![]() Can see a small post here about it. Which I will be updating if you want to follow the progress there. https://duke64nukem.com/2017/08/27/tommygun-mod-in-turok-2-blood-inspired/ Posted by: Jay Doomed« on: July 31, 2017, 02:15:00 PM »That's pretty crazy and yeah you done a good job putting sectors on that looks like quite a bit. Good job dude.
Posted by: postal« on: July 26, 2017, 01:51:46 PM »That's a lot of thought into that map I see Postal, good job with this one funny chairy tree. Looks like you got the hang of the editor to me I know what its like doing that not very easy lots of focus on sectors gj. Keep it up i'm already wondering what the next map would be hope to see more also. But gj on this nice!Thanks man. And yea I've really gotten a lot faster at sectoring now haha. If I somehow ever get another map idea I'm sure it'll go faster than this did. also i know I said my previous post would be the last WIP update since all I had left was just detailing, but I ended up having a bit of fun going totally overboard detailing the previously boring looking giant pillar in the maze area another 506 chairs added to the chair total lol (a little over 2,500 now) |