Posted by: BehemothProgrammer
« on: May 31, 2017, 03:11:44 PM »...I didn't know that was all 1 modelYeah I made it all 1 model. It should have separate models for the doors and moving platforms but that's more work I don't want. Maybe when I finish the first version of Fireseed for all the Turok 2 stuff then I might do T1 stuff which will make it easy to view and export between each other. Would like to see Thunder in T2
I or someone has to try importing between these games sometime. Bring the dank platforming models to T2!

I want to play a Rok match in it xD Let's Rok.Alright. Since I most likely won't do anything with the map anyway, here's the map - https://www.dropbox.com/s/o8rjiajptgp2yw8/T2_DoomE1M1.zip?dl=0
There's almost no actors in the map except for a few lights. You should probably delete that and relight the map correctly and place all that MP stuff I'm not sure how to do right now. Thanks man if you can get that to an MP map! And you can add this to defs/textureSetInfo.txt if you want the nukage to animate.
Code: [Select]
"textures/doom/NUKAGE3.png"
{
speed 10
animated 1
texture_1 "textures/doom/NUKAGE2.png"
texture_2 "textures/doom/NUKAGE1.png"
texture_3 "textures/doom/NUKAGE2.png"
}