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  • -> Re: Turok 2 TexturMod "Ultra64" by BehemothProgrammer
    August 01, 2017, 05:36:00 PM
    Tried it out it really does improve the texture work alot lol. I really liked the poison water and the whole river of souls area the most. I think the brick texture used for Port of Adia should be a different texture though something without the white outline, it was the most annoying since no mipmaps of course. I somewhat mitigated the flickering by doing a batch operation which lowered the dimensions of the textures to a size no bigger than 512 for my 1080p display and it still looked great. Maybe making a 1080p version of the same textures would be good as well for those people. And you could just do what I did, it took about 10 mins for my photoshop to resize it all.

    Great work! hope you can finish the rest with some help.
  • -> Re: Turok 2 TexturMod "Ultra64" by wakey
    July 26, 2017, 04:43:48 PM
    I'm not any good at textures but if I were I would help. There was another person working on a texture mod named Dakuwan I would try reaching out to him. Or even Gael Romanet. Those two could probably help here. But I last checked they were doing there own things. Good luck :)

    Yes, i would love to work together with Dakuwan. But i wasnt able to reach him yet (tried at Steam) :(
    As for Gael Romanet i dont know, i mean his textures look great, but his donation appeal makes me a bit suspicious.
    It is legit for his textures, but i dont like this for Ultra64, because it is a project made from heart and not for money.

    Not sure of how much help this is going to be, but this guy is/was working on a texture pack for Turok 2 on Project 64.

    I still have his first texture pack which only missed some enemies, maybe you can find him and help each other?
    It is an idea, i will give it a try, thanks :)

    Looks neat. I can't do much with textures so I can't help you with what you're missing, however, if it is possible to add normal maps, that would be great.
    I havent found a way to add normal maps yet, but if there is one, i will add them!
    Snake Plissken might know more about this though.
  • -> Re: Turok 2 TexturMod "Ultra64" by Drahsid
    July 26, 2017, 01:12:19 AM
    Looks neat. I can't do much with textures so I can't help you with what you're missing, however, if it is possible to add normal maps, that would be great.
  • -> Re: Turok 2 TexturMod "Ultra64" by ひまわりくん
    July 24, 2017, 07:21:28 PM
    Not sure of how much help this is going to be, but this guy is/was working on a texture pack for Turok 2 on Project 64.

    I still have his first texture pack which only missed some enemies, maybe you can find him and help each other?
  • -> Re: Turok 2 TexturMod "Ultra64" by Jay Doomed
    July 24, 2017, 03:17:33 PM
    I'm not any good at textures but if I were I would help. There was another person working on a texture mod named Dakuwan I would try reaching out to him. Or even Gael Romanet. Those two could probably help here. But I last checked they were doing there own things. Good luck :)
  • -> Re: Turok 2 TexturMod "Ultra64" by wakey
    July 23, 2017, 08:39:35 AM
    So, enough of the laurels and over to the serious things of life  ;D

    I'm ashamed to admit it, but to finish Ultra64 i am in need of help.
    Turok 2 has so many textures i am currently overwhelmed.

    To exact here is what still needs to be done:

    - Weapon textures (or even whole new models if someone can do that?)
    - Fire textures (the "Thief HD mod" has nice ones, i tried to contact the creator "Bentraxx" with no luck so far)
    - Worlds 5 & 6 need more textures too, i am in lack of good source textures here (too little fitting stuff to photograph where i live)
    - and the Flesheater portals of course
    - the rest of the enemies & bosses

    Ideas?


    Nice job here thanks for sharing I had an Iguana he was my buddy :) Also, good idea giving us a zip file. I put this on turok sanctum using the zip file. Going to try this out today. Good job!

    https://turoksanctum.com/ultra-64/

    Nice  :D
    Thanks!
  • -> Re: Turok 2 TexturMod "Ultra64" by Duke64
    July 22, 2017, 02:17:21 PM
    Nice job here thanks for sharing I had an Iguana he was my buddy :) Also, good idea giving us a zip file. I put this on turok sanctum using the zip file. Going to try this out today. Good job!

    https://turoksanctum.com/ultra-64/
  • -> Re: Turok 2 TexturMod "Ultra64" by Rok
    July 22, 2017, 12:43:52 PM
    Nice thanks we all want zip file. Really cool that you used an actual Iguana texture on him. These look good.
  • -> Re: Turok 2 TexturMod "Ultra64" by wakey
    July 22, 2017, 07:06:47 AM
    Hi welcome buddy glad to see you joined the forum. I saw this mod back on moddb hey nice job man. And I really like the look of your Endtrail wow nice.
    Yeah, finally made it here  :D
    The entrails texture is made of an actual iguana btw, it was not harmed in the process of course.

    The textures look really awesome. 1 gig of textures wow. I'll try it out now. Although I'm not sure I can run it without a Nintendo Ultra 64 to play it on :P

    Of course an Ultra64 clocked at 4ghz would provide the ultimate experience, but any recent gpu with at least 1gb of ram will do just fine :P

    Edit: I don't like that the download is .exe file and my anti virus says bads things so I won't be trying it out after all unfortunately. If you get a .zip download I'll try it again.

    Ok, i've uploaded a .zip for you: http://www.moddb.com/mods/t2soe-ultra64/downloads/ultra64-v02-zip-file

    Although the .exe is really just a self extracting 7zip archive, so you could extract it this one with 7zip as well, if you like.
  • -> Re: Turok 2 TexturMod "Ultra64" by BehemothProgrammer
    July 21, 2017, 05:12:37 PM
    The textures look really awesome. 1 gig of textures wow. I'll try it out now. Although I'm not sure I can run it without a Nintendo Ultra 64 to play it on :P


    Edit: I don't like that the download is .exe file and my anti virus says bads things so I won't be trying it out after all unfortunately. If you get a .zip download I'll try it again.

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