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Topic Summary

Posted by: Rok
« on: October 07, 2017, 01:26:23 PM »

Wow this was really fun! Love the Queen and Primagen. That was cool in raptor fest. The level was really good. Like how you blended Turok stuff in. Very good sp map loved it. 10/10 :)
Posted by: Duke64
« on: October 07, 2017, 02:32:00 AM »

Huge update :) all info has been added to the original post. Download has moved from V0.1 to V1 so look for v1 stuff on the op.

The download can easily be found by following the original link also you will see it v1. https://turoksanctum.com/turok-lives-again/







Try playing Raptorfest at least to 50.

Posted by: Rok
« on: October 05, 2017, 03:08:57 PM »

Froot stripes in Bloody Turok Doomland xD
Posted by: Duke64
« on: October 05, 2017, 12:23:54 AM »

I had to do it :)

Posted by: Jay Doomed
« on: September 25, 2017, 12:19:18 PM »





I'm liking the colors I see it reminds me of Doom 64 color. Level looks bad ass can't wait to play it on Doom and Turok 2:) Nice the Primagen cool that he will be in the map to replace the cyberdemon part.
Posted by: Duke64
« on: September 24, 2017, 02:32:30 PM »

That's going to be really cool! Talking about boss battles against eachother sounds fun lol. Primagen!

Yeah that's just for fun though talking about those battles. I'm going to make a photoshop image Primagen vs other boss. Anyways, yeah this level is moving quite fast should be updating soon :)
Posted by: Rok
« on: September 24, 2017, 11:45:09 AM »

That's going to be really cool! Talking about boss battles against eachother sounds fun lol. Primagen!
Posted by: Duke64
« on: September 24, 2017, 01:51:53 AM »

The level is going real good i didn't want to say it too soon. But this latest level is going to also be SP. So there will be a mp version and a sp version two different files for the maps. A for the SP with help from Behemoth there is even more extras like the Primagen "normal boss" to replace the Cyberdemon boss from Doom. I'll release both soon. The Doom version of this level and the Turok 2 version. This is crazy!



So the Primagen is actually stronger than the Cyberdemon folks he takes more hits xD I think the Primagen would only struggle against the Cycloid from DN3D. The Cyber Demon is too stiff to keep up with the movements of the Primagen. But the Cycloid from DN3D fires with movement at a faster rate. Primagen vs Cycloid would be an ultimate battle I' will make the photshoop. But the Primagen is really smart is one thing that gives it an advantage.
Posted by: Jay Doomed
« on: September 18, 2017, 03:56:40 PM »

Revenant saw the post first but its a bloodbath map called Bodies. and can't wait to play that :)
Posted by: Duke64
« on: September 17, 2017, 06:08:35 PM »

Lots of updates to that map above. All of the gameplay is set on Doom and its almost time for me to bring it to Turok 2 and create some gameplay in it next. In the meantime I brought over a very popular bodies dm map from Blood. And its already ready to go. So a few maps are coming in the next update.

Brownie points if you know what map it is.



Posted by: Jay Doomed
« on: September 12, 2017, 01:41:31 PM »

Oh shit make it work for both games. Nice :)
Posted by: Duke64
« on: September 12, 2017, 01:07:09 AM »

Looks real cool. Random question. Will the Doom version work also or you just building the new level shells there?

This will answer that question ;)

Posted by: Rok
« on: September 11, 2017, 06:16:10 PM »

Looks real cool. Random question. Will the Doom version work also or you just building the new level shells there?
Posted by: Duke64
« on: September 10, 2017, 02:48:00 AM »

Sky ceilings in doom are illusions, so levels they have to go in blender first and be cleaned up for a few reasons. First remove any sky ceiling surface, for any "transparent" texture some kmat edits are needed for them that's the general. Here's an example of what happens to your model without editing all of the sky surfaces on the level model hehe xD

Posted by: Duke64
« on: September 10, 2017, 12:51:55 AM »

I'm going to show some pics of making the map in Doom builder first this time. Then we can see it transfer to T2 :) I made this map in about 4 hours and that even surprises me! Anyways these certain Blood textures remind me of Doom 64.







This will be added into this mod shortly when the map is done then I port it to T2! Blood has good scenery it changes a bit different styles I love it. I'm just motivated and having good times :)
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