Author Topic: Night Dive Q & A (have your say)  (Read 32689 times)

Offline L!

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Re: Night Dive Q & A (have your say)
« Reply #10 on: March 17, 2017, 06:32:14 PM »
What I meant for workshop is perhaps something like the construction set that we saw in the remaster for Turok 1. With all the new mechanics of the second game it would be cool to see the creations by the community :D.
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Offline Badger

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Re: Night Dive Q & A (have your say)
« Reply #11 on: March 17, 2017, 08:49:12 PM »
This question is kind of going left field, but will Turok 1's editor be updated soon, and if so in what ways?

Offline Gazer

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Re: Night Dive Q & A (have your say)
« Reply #12 on: March 17, 2017, 09:43:07 PM »
This question is kind of going left field, but will Turok 1's editor be updated soon, and if so in what ways?
Yo Badger that's THE most important question  ;D
Editor for multiplayer. that would be a hop skip and jump away from co-op play.
it's a matter of assets that the engine will recognize. That would be the "ways" they could update it. Release an update that includes player start asset for more than one player. And we see jump pads in MP too now right, sappin cool, gimmie those jump pads. lol

I'm going to play Hive of the Mantids now - gg

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Offline chirac31

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Re: Night Dive Q & A (have your say)
« Reply #13 on: March 18, 2017, 03:04:06 AM »
to show you what im talking about about menu, simple bindings way, .... this is screenshots of the original turok2 pc game:




here you can easily choice to modify  your parameters


here you keyboard that you can perfectly personalize with shortcuts even if you have a different keyboard (qwerty, azerty,....) about the console access problem


here a complete mouse set up


here you can see all servers up: players name in each servers/ ping of each players/ and rules of the server

Offline chirac31

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Re: Night Dive Q & A (have your say)
« Reply #14 on: March 18, 2017, 04:51:01 AM »
about the pultiplayer and differents options to host a server, 
- put a ping limit to keep a good gameplay,
- choose weapons on and off ,
- select the map,
- select the type team rock match/ rock match/ arena
- choose the team color
- choose the players color
- put a frag limit and or  time limit, 
- and create a match
- put on or off the 10points/2points blue/gray cross
- observer option
- possibly to repop or not repop weapons

is it possible to add more players skins, and play with more turok 2 characters?


i play turok2 pc multiplayer since around more than 10 years, and we are a small community like me, lot of us were waiting  and are happy to see  for this remaster version, but it s very different and there is less options than the original one for the moment.
i try to make the old players come here to tell you all they are waiting for, about the multiplayer game.
i ve keep  some programs to host servers made by the community during all those years that i can share for the dev if it can help them just contact me here or on my turok forum.
« Last Edit: March 18, 2017, 04:59:20 AM by chirac31 »

Offline 0MIXA0

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Re: Night Dive Q & A (have your say)
« Reply #15 on: March 18, 2017, 05:53:59 AM »
-  rocets efects are bad;/ "too much efects" - and impossible to see anythink, same G. lancher
- weapons damage are totaly different than the old one
- maps are differents but same skins
- the chat log is so small i can't read the messages of other players
- impossible to see who is playing into the servers on the menu before enter into a server
-no proper physics
-no proper movement
- 2 guns should kill by one hit! Plazma and G. Lancher
- "2 times jump in air"
- a little bit faster
- chracters are too smal ;/
- nuke is too storng;/
-when you jump in the water should fall into it, do not float on it
-  why my ping is so hight and not only my? -  I play a lot of mp games and never had problems with that!!!
-  wher is ARENA MOD form pc version?!
-  you give us lot of new maps but you take 80% of old ;/ or they will be extra in shop ?


I play Turok multiplayer since 2008 every day ... I saw what you could do to avid fans and their small group was made for this game ... servers - when GameSpy fell, texture, bots! New mods to play "AWR" and lot more ...

           Just listen to them - and all will be well

Offline chirac31

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Re: Night Dive Q & A (have your say)
« Reply #16 on: March 18, 2017, 08:51:48 AM »
Quote
WoW -=chirac31=- you have really great questions.  ??? I want to ask the same questions that chirac does.

except I know how to open the console. chirac go figure I found a good answer about the console on Steam. Steam is usually the last place to look for information, but this thread is pretty good http://forums.steampowered.com/forums/showthread.php?t=2687020

it dont works for me... any other solution?

Offline chirac31

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Re: Night Dive Q & A (have your say)
« Reply #17 on: March 18, 2017, 09:29:44 AM »
is it possible to make defferents damages to each weapons also the parts of the corps shooted? example 100% damages if you shoot in the head with plasma, and 50% if you shhot in others parts of the corps

Offline L!

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Re: Night Dive Q & A (have your say)
« Reply #18 on: March 18, 2017, 12:17:18 PM »
about the pultiplayer and differents options to host a server, 
- put a ping limit to keep a good gameplay,
- choose weapons on and off ,
- select the map,
- select the type team rock match/ rock match/ arena
- choose the team color
- choose the players color
- put a frag limit and or  time limit, 
- and create a match
- put on or off the 10points/2points blue/gray cross
- observer option
- possibly to repop or not repop weapons

is it possible to add more players skins, and play with more turok 2 characters?


i play turok2 pc multiplayer since around more than 10 years, and we are a small community like me, lot of us were waiting  and are happy to see  for this remaster version, but it s very different and there is less options than the original one for the moment.
i try to make the old players come here to tell you all they are waiting for, about the multiplayer game.
i ve keep  some programs to host servers made by the community during all those years that i can share for the dev if it can help them just contact me here or on my turok forum.

I agree. I'd be willing to bet that none of the people at Nightdive even looked at the original small community of people who play the PC's multiplayer to see what they like and dislike. They just sort've put it in at last minute without looking at the problems it arises with fair balance with the weapons *cough cough* the nuke *cough cough*.

But like I said before in my original post, maybe Nightdive will update the game with new content or fixes and maybe then multiplayer will be improved.  :)
Your friendly neighborhood L!

Offline Rok

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Re: Night Dive Q & A (have your say)
« Reply #19 on: March 18, 2017, 02:04:28 PM »
The plasma rifle is actually 2 hits now to a healthy player. I have gog but I ran a split screen test with myself. The plasma rifle does 75 damage.
« Last Edit: March 18, 2017, 02:07:19 PM by Rok »
Raptor Rok is metal.

 

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