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Finish the word: Turok 2: Seeds of ****:
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Topic Summary

Posted by: Smoke39
« on: September 08, 2017, 09:41:51 PM »

I think the tranquilizer has another mirrored texture wrapping error like the plasma rifle did.

Top is unmodded, bottom is with scope U coordinates doubled.
Posted by: Dinomite
« on: July 26, 2017, 08:41:22 AM »

Whats this thing about beating the game and afterwards it lets you do the game all over, but backwards (starts you at the lightship stage). Ive heard this for a long time (even before the remaster, but never knew how to acces it)
You fixed your icon  :D
Posted by: Mon-Ark
« on: July 25, 2017, 09:44:42 PM »

Whats this thing about beating the game and afterwards it lets you do the game all over, but backwards (starts you at the lightship stage). Ive heard this for a long time (even before the remaster, but never knew how to acces it)
Posted by: Jay Doomed
« on: May 23, 2017, 10:01:24 AM »

* Texturing on the Plasma Rifle has been fixed

Essentially it just changed from the PC Plasma texture to the N64 Plasma texture. It is the N64 Plasma texture now right? I know the first one was the PC version. Haven't played T2 on N64 in years. I like the pc textures of the Plasma more.
The texture between the N64 and PC is actually exactly the same. The issue is most subtle in that the PC version didn't change anything. The N64 had a function to mirror textures to reduce VRAM and storage usage for models, however DirectX/Glide at the time had no such function (or if it did, Iguana strangely didn't use it). The end result is one of the textures for the plasma rifle was stretched over the entire weapon, instead of being mirrored part way.

Thank you for clearing that up I always just thought the texture was different :) That's some pretty oddball stuff lol!
Posted by: KookyVonKoopa
« on: May 19, 2017, 09:17:23 PM »

There was an update yesterday but I never got on to check to see if it worked  intil today 
Posted by: Rok
« on: May 19, 2017, 08:21:19 PM »

Good news for me  T2 Now works on Steam for me  now I need to get wire for controller

Did it just start working for you? Must of been the latest update. Really good to hear it works for you now. Was sad to know it didn't work for some. Nice though.
Posted by: Edward850
« on: May 19, 2017, 08:13:04 PM »

* Texturing on the Plasma Rifle has been fixed

Essentially it just changed from the PC Plasma texture to the N64 Plasma texture. It is the N64 Plasma texture now right? I know the first one was the PC version. Haven't played T2 on N64 in years. I like the pc textures of the Plasma more.
The texture between the N64 and PC is actually exactly the same. The issue is most subtle in that the PC version didn't change anything. The N64 had a function to mirror textures to reduce VRAM and storage usage for models, however DirectX/Glide at the time had no such function (or if it did, Iguana strangely didn't use it). The end result is one of the textures for the plasma rifle was stretched over the entire weapon, instead of being mirrored part way.
Posted by: KookyVonKoopa
« on: May 19, 2017, 06:35:15 PM »

Good news for me  T2 Now works on Steam for me  now I need to get wire for controller
Posted by: Jay Doomed
« on: May 01, 2017, 02:25:39 PM »

I hear there is an update on the beta branch for Turok 2 on steam. Directx support and stuff. Well can't wait for that update to be on gog. Good job though.

Yeah there was here is the post from Kaiser: http://steamcommunity.com/app/405830/discussions/0/1319962599254521430

* Texturing on the Plasma Rifle has been fixed

Essentially it just changed from the PC Plasma texture to the N64 Plasma texture. It is the N64 Plasma texture now right? I know the first one was the PC version. Haven't played T2 on N64 in years. I like the pc textures of the Plasma more. Making a backup of the texture now for it no big deal ;) Going to test out the game on Directx though I personally appreciate the endless efforts to make the game better. A lot of devs would of moved on already.

Edit: Directx does give me a boost in performance
Posted by: Rok
« on: May 01, 2017, 01:38:03 AM »

I hear there is an update on the beta branch for Turok 2 on steam. Directx support and stuff. Well can't wait for that update to be on gog. Good job though.
Posted by: Jay Doomed
« on: April 25, 2017, 12:00:55 PM »

Did the multiplayer release for GOG?
Yes. The GOG Galaxy multiplayer is available on both Steam and GOG.

That was included with the last update a few weeks ago now.. Glad that you guys added that in. I have steam and GoG but i'm honestly more of a GOG player because...drm free. And I understand drm and why its good for companies because people tend to abuse it. But not me I simply just want to have full access to the games I buy. Keep up the good work.
Posted by: Edward850
« on: April 22, 2017, 05:19:10 PM »

Did the multiplayer release for GOG?
Yes. The GOG Galaxy multiplayer is available on both Steam and GOG.
Posted by: Gazer
« on: April 22, 2017, 05:11:52 PM »

So does anybody have GoG galaxy running on multiplayer? Did the multiplayer release for GOG?
Posted by: Duke64
« on: April 22, 2017, 03:05:08 AM »

Lmfao spamming me





Posted by: Jay Doomed
« on: April 19, 2017, 11:22:14 AM »

Tnx, duke, for help! I made good use of single player char skin's, to add more joy in MP, so it's second, best experience, imo, after, my first, fun with razor wind:



Really cool!  8)
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