Posted by: Spartan
« on: February 28, 2017, 05:21:18 PM »Very good news! I hope the camping will have the MP weapons like assault rifle. Probably will be in a mod. Also this mean we will have the other acclaim turoks
Posted by: Spartan« on: February 28, 2017, 05:21:18 PM »Very good news! I hope the camping will have the MP weapons like assault rifle. Probably will be in a mod. Also this mean we will have the other acclaim turoks
Posted by: Gazer« on: February 28, 2017, 04:56:54 PM »One thing that stands out to me is the character models are such a low level polygon count they look paper thin. I know that's the original form but it kind of takes away from the new graphics rendering. I wonder how the engine would handle higher resolution character models. Looks promising though, and Kex 3.4 - hmmmmm. We'll see soon.
Posted by: Duke64« on: February 28, 2017, 04:16:33 PM »Posted by: vis« on: February 28, 2017, 02:51:18 PM »Omg guys!! its coming 3-16-17!! If they do game, so good, i only can say: I will not miss biggest reunion of Turok 2 fans, ever! Wait me, online! : ))))) Part of 'so good' is nailed here: New Enemies Fight your way through 35 different types of enemies with bouncing bellies, blinking eyes, stretching tentacles and snapping jaws. From Prehistoric Raptors, to evolved Flesh Eaters, to your final battle with the Mother of all beasts— you’ll want to defeat all of them! Enemies are now intelligent! They’re smart enough to attack in groups, to flee when they are outgunned, and to take cover during a firefight. Enemies now flinch and spasm differently depending on which body part you hit. New Maps Conquer 6 engrossing Quest Levels including the Port of Adia, the Death Marches and the Lair of the Blind Ones. Over 20 New Weapons Unload multiple ricocheting shotgun shells with the Shredder. Send brains flying with the skull-drilling Cerebral Bore, a fan favorite. Stomp enemies flat while riding an artillery-mounted Triceratops! New Multiplayer The new Multiplayer mode lets you battle with your friends. Using the best levels, weapons, and visuals from both the PC and Nintendo 64 versions, players will encounter a fun and visceral multiplayer experience. Players can also choose between a few skins for their character in combat. Network multiplayer is available through Steam, GOG Galaxy, LAN and direct IP with cross play capabilities. Split-screen mode is also available in network multiplayer. Lastly, a new multiplayer game mode called “Last Turok Standing” has been added. New Game Engine Ported to the Kex Engine 3.4. Full 64-bit compatibility. Brand new UI system. New Graphics System Modernized deferred renderer. Shadow maps and compiled light maps. Screen-space reflections on textures and materials. Dynamic and fixed-resolution sub/super-sampling. New decals and effects. Enhanced Gameplay Improved character speed and maneuverability, including the ability to grapple ledges. Updated maps. Improved AI. "Quick warp" feature allows instant travel to any previously visited portal. Save and load anywhere. Posted by: Drahsid« on: February 28, 2017, 02:42:06 PM »Honestly not a fan of the way they put shaders on it. However the new content might be interesting if it's not the unused assets being readded.
Posted by: Jay Doomed« on: February 28, 2017, 02:25:49 PM »Omg guys!! its coming 3-16-17!!
And the steam store is active and tells us the release date! http://store.steampowered.com/app/405830/ Posted by: AbyssalDragon86« on: November 01, 2016, 08:46:07 AM »I don't know about you guys but I refuse to play my favorite games when its flawed like these little issues on the emulator versions it erks me. They are small issues but they tear at me if I play these games I don't want to see this, it completely throws me off its a no no for me and the controls are clunky way more then they were on an N64 controller. I tried playing long ago I got 10 minutes in to Turok 1 and quit because its missing pieces on some of the models especially on the shotgun. Yeah, the weapon sprites were another thing, though it didn't bother me at the time. Also, there was the phenomena of the Wall Hack. xD I heard the old PC port wasn't as great (music not working after a certain level, along with other bugs?), but at least the Steam version doesn't have those issues. No emulation is going to be prefect, from what I've learned over the years. You're either going to get game breaking glitches or the minor stuff that can either be ignored or tweaked until it's not longer an issue. I think the only perfect emulation I ever got was with the 2D Metroid games, especially Super Metroid on the SNES9X. Anything 3D is bound to have a lot more problems because of all the requirements. Everyone seems to have different experiences with emulation, but we can all agree on how flawed it is. It can never fully replace the console or system that it was originally meant to run on. Posted by: Mon-Ark« on: October 30, 2016, 10:50:02 PM »To be fair playing turok3 and rage wars on an emulator is quite comfortable if you customize the controls so they play like modern FPS.
Posted by: Duke64« on: October 30, 2016, 05:28:04 PM »I don't know about you guys but I refuse to play my favorite games when its flawed like these little issues on the emulator versions it erks me. They are small issues but they tear at me if I play these games I don't want to see this, it completely throws me off its a no no for me and the controls are clunky way more then they were on an N64 controller. I tried playing long ago I got 10 minutes in to Turok 1 and quit because its missing pieces on some of the models especially on the shotgun.
I would only recommend these options: Play the PC version with mods that make it run better, plug in the old N64, or wait for remaster ![]() Posted by: AbyssalDragon86« on: October 29, 2016, 05:30:43 AM »I had P64 long before ordering my laptop from Dell. I made sure that I wasn't going to spend $1600 for something crappy. Even on my older computer (before that died), it ran fine. This freeze issue with the T1 ROM was a common problem. An LPer on YT by the name of Eexecute mentioned that his ROM might crash, when it played Level 3. I think it did, too. I have to re-watch his whole LP.
A location it loves to crash a lot in, is the part in Ancient City where you lower the stones down, that lead to the underground area with Poachers in it (before the warp). I've had to resort to running from the area as the stones go down and try to get to the nearest save alter, because if I save state it, it will crash the second I reload. Even trying to run from the problem area, I can still get caught by the freeze. This also can happens in The Lost Land and sometimes The Ruins. Falling down a bottomless void in Treetop Village can also get the game stuck. As for P64, I think I heard about a virus... I haven't had a need to download it in years (more than 5). - Turok 2 does work better, though. The only bugs I've noticed are the Flashlight and Flair Gun not working, but they're insignificant. Posted by: AbyssalDragon86« on: October 27, 2016, 09:21:17 AM »T1 was almost unplayable on P64 with the constant freezes from Level 3 and on.
There's no need for an emulator, if the game is properly ported. I know this game will be, but I'm still paranoid about getting games off Steam, thanks to the shitty port of Dark Souls that they have up. I couldn't get a refund because I spent over two hours or whatever the limit is in the policy. I don't think I'll get anything until this finally comes out. The first Turok was the reason why I got Steam in the first place. Emulation can be too buggy. Posted by: Duke64« on: October 26, 2016, 06:17:01 PM »Jay I really understand that but it doesn't matter hehe look just try look past it xD
Yeah emulator Turok is bad Abyssal xD it is a no no. Posted by: AbyssalDragon86« on: October 25, 2016, 11:50:55 AM »I can't wait to see what's been added. I wouldn't mind trying multiplayer, even though I'm not big on PvP.
I loved the way the fog and sunlight looked in T1, I wonder what other effects they'll have for this... This was quite a dark game (without fixing the brightness), so it will be interesting to see what the ambiance is like. I'd like to play at normal settings for once, so the Flashlight and Flair Gun would be useful, once again. Even something simple like that, I missed seeing while playing the emulated version on Project64. Posted by: Jay Doomed« on: October 25, 2016, 10:52:50 AM »I don't like hype trains and people who just come to games because its releasing. True fans always stick by there games these people come running just because its coming. They want to put there reviews, get click baits to there sites, and act like they been around all along. When in reality all they're doing is flocking for attention. Don't get me wrong I know there are people who like Turok but its not part of there everyday thoughts. They just like to talk it when its releasing and act like they know what is good for it. Not trying to be mean either lot of ppl think I am mean xD I just say how I see it heheh.
Anyways, I wish we could know a little more about how T2 is going we will probably know soon ![]() Posted by: vis« on: October 15, 2016, 09:55:00 AM »Very good news indeed. Funny how news feed websites are sharing today and you and Vis did yesterday xD Hahaha Good joke there, well, maybe they less care then we do ![]() ![]() |