Author Topic: Turok 2 EX Turok 2 remaster 2017  (Read 353194 times)

Offline AbyssalDragon86

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #260 on: April 11, 2017, 08:25:11 AM »
I noticed that there was a bit of a change on the multiplayer lobby... Has anything else changed in the last couple of days?

I haven't really played it... Not just because I got my Dark Souls 1 game running quite good now, but no one seems to be playing when I check. Ever since Daylight Saving ended here, my time has changed a bit.

Offline Duke64

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #261 on: April 14, 2017, 12:26:53 AM »
Dinosaur Hunter
"Its time to make tracks"
"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Offline vis

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #262 on: April 14, 2017, 06:34:15 AM »


                                               :)
« Last Edit: April 14, 2017, 06:35:44 AM by vis »
(GoT) vis *RS*
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Offline vis

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #263 on: April 14, 2017, 08:03:11 AM »


I will just leave it here!  ;)
(GoT) vis *RS*
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Offline Duke64

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #264 on: April 14, 2017, 12:21:50 PM »


                                               :)

That was you in the pic Vis xD just before I sent a Razorwind to you lol afk kill
Dinosaur Hunter
"Its time to make tracks"
"You are tiny grasshopper"
"Suck it down"
"Boo, No soup for you"
"Arrrgghhhh"
"I live again"

Offline AbyssalDragon86

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #265 on: April 14, 2017, 01:03:51 PM »
I'm loving this mod and I can even jump up in the Death Marsh trees! xD

How can I turn it off for single player game without taking it out of the folder?

I'd still like to play that normally and the wooden elevator jumps in the Lair are something I won't want to do at high speed. I always hated that part, though the game always had a jumping glitch. Remember when getting out of water use to make you run at a fast rate or was that only emulator? xD

-

Also, I think I may have to start a new game before even finishing... The second quadrant force field switch in the Lightship has been pressed, but the green energy is still flowing from that conduit.




I don't want to use the cheat just to get the key... FML!

Hopefully it's a visual glitch and I can still get it after the fourth quadrant. I've been playing this save file since the game was out and before updates... Maybe that's why it's glitched?

-

Back to the mod. I like this on multiplayer because you can easily dodge other players' gunfire and not get hit when running around a corner to cover. My survival was much better and I wasn't dying of one-shot kills every damn time I entered a fray with someone. I'm not one to coomplain about it (unlike some fool the other night, though that was pretty funny because he was mad as shit at all of us! xD), but I do hate one-shot deaths that are hard to avoid (like WTF just happened?).

With the fast paced mod, it's more fun and does require more faster thinking. I got some pretty good shots, too and running fast like the original Turok! xD

Thanks, Vis! :D



« Last Edit: April 14, 2017, 01:08:56 PM by AbyssalDragon86 »

Offline Mon-Ark

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #266 on: April 14, 2017, 01:38:54 PM »
That switch in the picture is not the one that disables part of the force field. The actual switches are past some area that requires you to have a talisman.

Offline AbyssalDragon86

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #267 on: April 14, 2017, 02:13:08 PM »
That switch in the picture is not the one that disables part of the force field. The actual switches are past some area that requires you to have a talisman.

Well, don't I feel stupid... Thanks! xD

It's been a while since I last played through this, so I forgot.

I think that qualities to go in my thread for the dumbest thing that I've ever done in Turok. LMFAO!
« Last Edit: April 14, 2017, 02:13:57 PM by AbyssalDragon86 »

Offline AbyssalDragon86

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #268 on: April 16, 2017, 02:22:33 AM »
Excuse the double post, but I don't think there's point in a separate thread?

-

I was playing through the rest of the Lightship, yesterday and wondered if anyone else noticed the ambient sounds of Oblivion?

If you use Duke's mod guide to open up the files with the "Developer 1" command (which I'm sure most of you already knew), you can find the sound file (Sounds > Wave) "OBLIVIONAMB01".

I love how his presence haunts the Lightship. After all, he wants Primagen to be freed so that the universe can be destroyed in the process. I'm not sure if I ever noticed in the N64 version, then lore was hard to come by and I just played the game.

Offline ひまわりくん

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Re: Turok 2 EX Turok 2 remaster 2017
« Reply #269 on: April 16, 2017, 12:38:19 PM »
Excuse the double post, but I don't think there's point in a separate thread?

-

I was playing through the rest of the Lightship, yesterday and wondered if anyone else noticed the ambient sounds of Oblivion?

If you use Duke's mod guide to open up the files with the "Developer 1" command (which I'm sure most of you already knew), you can find the sound file (Sounds > Wave) "OBLIVIONAMB01".

I love how his presence haunts the Lightship. After all, he wants Primagen to be freed so that the universe can be destroyed in the process. I'm not sure if I ever noticed in the N64 version, then lore was hard to come by and I just played the game.
I just checked and there is some ambient sounds in the original port and the n64, machinery in the background and things like that, big difference is how the n64 mixes them compared to the original port.

There's three ambient sounds in the remaster, first one echoes "this human", second one "primagen must not be stopped" and the last one I can't figure out.

In the port, they are generic echoes, roughly half a second long and you can sort of make out what they say if you listen closely, but in the n64 version, these echoes are sometimes drawn out for a couple of seconds and are mixed alongside the machinery sounds, so it's really hard to figure out what they say or if they are just generic ambient sound.

By the way, that fov slider from the remaster it's a godsend.

 

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