Just in case you missed this:
Kaiser [developer] Oct 16 @ 7:54pm
New Beta Version 1.5.7 Update Now Available For Testing
Greetings everyone,
Its been a while, but there is a new patch available in the beta branch (version 1.5.7). One of the key features of this patch is that it now allows the ability to skip cinematics due to the numerous requests from the speedrunning community.
Opting in the Beta patch
To opt-in to the Beta patch, Restart Steam, right-click on Turok 2 in Steam and go to Properties. On the Betas tab, you should see a dropdown box where you choose to opt-into the 'beta' branch. When you choose the Beta branch, the game will swap to that branch and download the patch.
If you are having problems with Turok 2, please opt-in to the Beta and let us know if these issues have been addressed for you or not.
Please remember that this is a BETA patch and not necessarily the final patch, problems may occur if you decide to check out the patch ahead of time. This branch may also be updated at any time without warning, containing new features and fixes.
This patch will go live in the official branch in about a week or so.
Patch Notes (KEX Engine (Horus) 1.5.7)
Renderer / Graphics
====================
* Fixed issue where alt-tabbing in DirectX fullscreen mode could become stuck switching back to desktop
* Shadow maps are now disabled if uniform buffers are not supported or disabled in OpenGL
Single-Player Gameplay
======================
* Hub intro cinematics can now be skipped
* Primagen's head model is no longer fullbright during the intro cinematic
User Interface
==============
* Violence option implemented that toggles either red or green blood, or disables gore effects
Audio
====================
* Music now dynamically reduces volume during cinematics
Have fun!
Edit: Be sure to report any bugs found in the beta patch here:
http://steamcommunity.com/app/405830/discussions/0/1484358860955233348/Source:
http://steamcommunity.com/app/405830/discussions/0/1484358860955200029/