For now theres the "network speed" option.From what I could see, its exclusively works for whoever hosts the server.
Quote from: Mon-Ark on April 13, 2017, 01:03:51 PMFor now theres the "network speed" option.From what I could see, its exclusively works for whoever hosts the server. Nope, clients and server. The resulting connection speed for a node on the server is the slowest configured speed between server<->client. So a server at 60Hz and client at 30Hz, the connection is at 30Hz for that client. If the server is at 30Hz, no client can be faster than 30Hz, but can still be lower.I posted a complete guide to explain what any any and all multiplayer options do. http://steamcommunity.com/app/405830/discussions/0/135514402720424070/
Nope, clients and server. The resulting connection speed for a node on the server is the slowest configured speed between server<->client. So a server at 60Hz and client at 30Hz, the connection is at 30Hz for that client. If the server is at 30Hz, no client can be faster than 30Hz, but can still be lower.I posted a complete guide to explain what any any and all multiplayer options do. http://steamcommunity.com/app/405830/discussions/0/135514402720424070/
So is it true that tek arrows can trigger any kind of dismemberment death animations in the original game? if so which other explosive weapons do too?