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Topic Summary

Posted by: Drahsid
« on: November 22, 2016, 11:15:09 PM »

I am actively glancing at this thread while working on my remake project.
Posted by: Snake Plissken
« on: September 11, 2016, 06:47:45 PM »

The turok 2 remaster is being made using data from the N64 game just like Dinosaur Hunter was.

Will the remaster feature multiplayer? Maybe, but the real question in everyone's mind is if the remaster will feature ONLINE multiplayer.

That's why I said not to keep your hopes up, Kaiser is a great developer but he isn't an Omnipotent wizard.

I won't lie and may be opinionated of me to say but: if that's what it takes to be a omnipotent wizard that may make Kaiser a mortal risin to a level of living divinity among man. The content being extracted from the n64 version is just that, content; things like 3D models, textures, sprites, sounds, ect. No code is being used from the original game unless looking at old code and using it visually as a model for creating a few aspects of e engine or game scripts, all done in variants of c and angelscript. Far fetch from the days of programming methods used when developing on the n64. Co-op is possible in kex T1 no one has done it though but lent and very.net can be hooked into Turoks kex engine  inorder to add support for it being a web application with all the neat features that .net have to offer, a few creations would be a Turok mod download area assessable within the game for downloading additional addon content, or as said here: co-op and multiplayer support
Posted by: Duke64
« on: August 15, 2016, 11:35:45 PM »

Things have gone pretty quite about Turok 2 Remastered I hope it is still coming!

Don't worry is about all I can say and heya buddy how's it been?
Posted by: ひまわりくん
« on: August 15, 2016, 09:18:19 PM »

The turok 2 remaster is being made using data from the N64 game just like Dinosaur Hunter was.

Will the remaster feature multiplayer? Maybe, but the real question in everyone's mind is if the remaster will feature ONLINE multiplayer.

That's why I said not to keep your hopes up, Kaiser is a great developer but he isn't an Omnipotent wizard.
Posted by: Spartan
« on: August 15, 2016, 07:03:29 PM »

Well the original turok 2 had it. Why not this remaster?
Posted by: ひまわりくん
« on: August 15, 2016, 06:26:18 PM »

Don't keep your hopes too high.
Posted by: Spartan
« on: August 15, 2016, 02:13:48 PM »

Good to heard it Coyote Knight! Also this remaster will have Multiplayer?
Posted by: ひまわりくん
« on: August 14, 2016, 08:46:42 PM »

Any news of the remaster? Or they are focusing in the System Shock remake? Also I remember in their twitter mentioned Turok 2008 to remake! From my view point I prefferd to see the Acclaim saga first. Also the next year urok will be 20 years!

Kaiser is working on it already

Don't ask me how I know, just believe it.
Posted by: Spartan
« on: August 14, 2016, 08:27:10 PM »

Any news of the remaster? Or they are focusing in the System Shock remake? Also I remember in their twitter mentioned Turok 2008 to remake! From my view point I prefferd to see the Acclaim saga first. Also the next year urok will be 20 years!
Posted by: vis
« on: August 14, 2016, 10:13:22 AM »

I also hope that it imitates everything from the classic besides any game breaking bugs. Like a bug that maybe crashes game or makes things weird I think I remember there is a funny bug in this game that can mess it up. Am I wrong?

No. You on spot! : > Welcome on this forum to! : )
Posted by: jmmreview
« on: August 14, 2016, 06:46:53 AM »

Things have gone pretty quite about Turok 2 Remastered I hope it is still coming!
Posted by: Revenant32
« on: August 11, 2016, 01:30:49 PM »

I also hope that it imitates everything from the classic besides any game breaking bugs. Like a bug that maybe crashes game or makes things weird I think I remember there is a funny bug in this game that can mess it up. Am I wrong?
Posted by: Jay Doomed
« on: August 02, 2016, 11:26:08 AM »

If they use an up to date engine like udk 4 or unity they could bump heads with Dreamworks I think. Maybe after these remasters of the originals they could try to do an official remake like they are doing with System Shock now.
Posted by: Drahsid
« on: July 31, 2016, 01:12:48 AM »

It would be cool to see Turok in a engine like Unity or UE but not for this. This is supposed to be true to the original one and reintroduced to the modern public. But like mosty made for long time fans. Great to see it back type of thing for us. Turok has been like a ghost to the general population nowadays before this stuff.

But onto what I would really like to see:
The game running on a new engine

I know your heart is in the right place, and I see what you are saying but in my experience it doesn't work. A friend of mine was making a Perfect Dark remake using the Unreal Engine, I tired the demo and the gameplay didn't feel "right".

I find it interesting about how you guys think that the engine affects gameplay.
It's all the same thing, an API to run code with. It can feel the same, true to the original. It just has to be made correctly.
Posted by: Rok
« on: July 29, 2016, 12:02:50 AM »

It would be cool to see Turok in a engine like Unity or UE but not for this. This is supposed to be true to the original one and reintroduced to the modern public. But like mosty made for long time fans. Great to see it back type of thing for us. Turok has been like a ghost to the general population nowadays before this stuff.
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