
I wanted to make a version of this game where it is more arcade like. More fast paced and the ability to jump higher and farther. I am aiming to make it feel less compressed and more free. As I did that I started thinking of other changes I could make. After making it faster I realized how I don’t like hiding behind rocks when the enemy soldiers are around so now we don't have to hide from them just go run & gun and take them out. Any suggestions or ideas for changes are welcome.
Here is my current change list it is simply notes as of now though rather then a correct change list. And I will update it as we go along. There are quite a few kinks with my changes that I have to work out.
Change list
Adjusted- Turoks groundspeed – (faster movement)
Adjusted- gravity – jump higher and farther.
Adjusted- Turoks health – Takes more damage- Makes hiding behind rocks pointless
Removed- stealth kill window/knife glory kill Must add it back in for lurkers and smaller dinos as the knife can’t reach them.
Adjusted- knife on screen position- see more of the knife
Adjusted- knife common attacks – much more powerful
Adjusted- Tekbow- more power, quicker fire rate
Removed- procedural weapon bobbing. *Missed the pulse rifle
Adjusted- human npc levels – slower and less health
Adjusted- raptors maul- created a larger time lapse between how many times a raptor mauls you.
Adjusted- raptor attack amounts- now 5 raptors will attack you at once instead of 3.
Adjusted- Comm voice repeat- We won’t hear our friendly soldiers saying “c’mon this way” 100 times while we explore.
Adjusted- minimum framerate from 30 to 60
Adjusted- Red screen Cool down time – made it shorter
*Adjusted- Tekbow groundspeed to match knife Ground SpeedVideo preview (Will have to watch the hole thing to see multiple changes as I focused on specific changes and made this video pretty quickly. Hope you enjoy

To read more about this check this post
https://duke64nukem.com/2016/05/27/arcade-turok-turok-08-mod/