Posted by: Likes To Fight
« on: May 25, 2015, 07:40:14 PM »Hey everyone! Thanks for the link and the support of my project! https://www.thunderclap.it/projects/26923-savage-empire-kickstarter
A quick primer - I've been in software development for nearly 20 years now, most of it in gaming. Among other projects, I was senior designer and associate director on Disney's TUROK 2008, mainly responsible for gameplay balance, dinosaur AI, marketing, etc. On Turok 2 (sadly canceled) those roles expanded to include weapon design and storyboarding. After T2 got the chop, I started running my own studio but always had the itch to scratch re: dinos. I've always loved them and wanted to create an IP that didn't deal with the existing restrictions of TUROK, but could share similar themes of survival, strength and redemption - but in present day. The title I came up with is called SAVAGE EMPIRE (and if you're an old school Origin fan you'll appreciate the callback!)
What it's all about:
A massive earthquake has shattered the West Coast, tearing a large swathe of California coastline free. At the quake's epicenter, pulsing energy portals appear - random gateways to another world. Through these portals, ancient creatures reclaim their territory, killing indiscriminately and acting as harbingers of an even more malevolent force in the Pacific.
This is the story of a group of wetworks operatives, sent into the zone to retrieve the technology that holds the key while acting as the reluctant handler for a man who specializes in finding those who don't want to be found.
A thrilling tale of extraordinary people and extraordinary odds, set against a backdrop of the ultimate apex predators - dinosaurs vs humanity!
I'm happy to answer any questions you have about the Kickstarter, and Turok development in general. Thanks for your interest and sign up to help signal boost the campaign on June 2nd at https://www.thunderclap.it/projects/26923-savage-empire-kickstarter
Cheers!
A quick primer - I've been in software development for nearly 20 years now, most of it in gaming. Among other projects, I was senior designer and associate director on Disney's TUROK 2008, mainly responsible for gameplay balance, dinosaur AI, marketing, etc. On Turok 2 (sadly canceled) those roles expanded to include weapon design and storyboarding. After T2 got the chop, I started running my own studio but always had the itch to scratch re: dinos. I've always loved them and wanted to create an IP that didn't deal with the existing restrictions of TUROK, but could share similar themes of survival, strength and redemption - but in present day. The title I came up with is called SAVAGE EMPIRE (and if you're an old school Origin fan you'll appreciate the callback!)
What it's all about:
A massive earthquake has shattered the West Coast, tearing a large swathe of California coastline free. At the quake's epicenter, pulsing energy portals appear - random gateways to another world. Through these portals, ancient creatures reclaim their territory, killing indiscriminately and acting as harbingers of an even more malevolent force in the Pacific.
This is the story of a group of wetworks operatives, sent into the zone to retrieve the technology that holds the key while acting as the reluctant handler for a man who specializes in finding those who don't want to be found.
A thrilling tale of extraordinary people and extraordinary odds, set against a backdrop of the ultimate apex predators - dinosaurs vs humanity!
I'm happy to answer any questions you have about the Kickstarter, and Turok development in general. Thanks for your interest and sign up to help signal boost the campaign on June 2nd at https://www.thunderclap.it/projects/26923-savage-empire-kickstarter
Cheers!