Posted by: Riko666
« on: December 25, 2015, 06:32:08 AM »The link for the sounds doesn't work. Can you re-upload please ?
Posted by: Riko666« on: December 25, 2015, 06:32:08 AM »The link for the sounds doesn't work. Can you re-upload please ?
Posted by: DarkShadowRage« on: December 13, 2015, 03:35:36 PM »Behold the sound of the Chronoceptor
https://app.box.com/s/ue6u4rghpuloruykwmdwug5thm5sd9dr https://app.box.com/s/zg72kb7ipx1ygyniq9qprr8luxwuhetg Posted by: DarkShadowRage« on: September 29, 2015, 04:04:11 PM »I know I can just look for myself but I am wondering if the animals, jungles, caves, and dinosaurs sounds are in here? You know the ambient sounds that play in the levels. yeah, they are there. Most if not all of them. Posted by: Forest Rain« on: September 29, 2015, 03:15:36 PM »I know I can just look for myself but I am wondering if the animals, jungles, caves, and dinosaurs sounds are in here? You know the ambient sounds that play in the levels.
Posted by: Adon« on: September 29, 2015, 09:32:30 AM »the chronoceptors majestic laserGood way to define it ![]() hey thanks man you know to my knowledge there isn't any Turok sound boards available to download. Maybe someone else knows of one.Nope I couldn't ever find one either. I tried searching Turok sounds the only thing that comes up is illegal download links to the soundtracks. I tried Turok voice pack and got nothing also ![]() Posted by: DarkShadowRage« on: September 28, 2015, 11:03:40 PM »I tried pitching up the fusion cannon sound, doesn't sound anything like the chronoceptors majestic laser sadly lol
Posted by: Duke64« on: September 28, 2015, 10:57:08 PM »I haven't taken the time to listen to everything, but is it possible that the Chronoscepter uses the Fusion Cannon's firing sound? They're similar enough, and the game pitch shifted its own sounds all the time anyway.Duke Nukem 3D does this with the holoduke and the portal sound just changes the pitch that is a good assumption. I used a program called Game Extractor. Interesting program to we are going to have to check it out fair price to ![]() Posted by: DarkShadowRage« on: September 28, 2015, 06:51:06 PM »I used a program called Game Extractor. It supports the PC versions of both Dinosaur Hunter and Seeds of Evil. Doesn't open everything, though. Just the sounds for Dinosaur Hunter and the sounds and textures for 2. I wonder if it will support G-Nome as well with it's weird .001 files. Posted by: operative lm« on: September 28, 2015, 06:40:43 PM »I used a program called Game Extractor. It supports the PC versions of both Dinosaur Hunter and Seeds of Evil. Doesn't open everything, though. Just the sounds for Dinosaur Hunter and the sounds and textures for 2.
Posted by: DarkShadowRage« on: September 28, 2015, 06:27:42 PM »I haven't taken the time to listen to everything, but is it possible that the Chronoscepter uses the Fusion Cannon's firing sound? They're similar enough, and the game pitch shifted its own sounds all the time anyway. how did you even open up the Turoksnd files anyway? Posted by: operative lm« on: September 28, 2015, 06:12:04 PM »I haven't taken the time to listen to everything, but is it possible that the Chronoscepter uses the Fusion Cannon's firing sound? They're similar enough, and the game pitch shifted its own sounds all the time anyway.
![]() Posted by: Jay Doomed« on: September 28, 2015, 03:19:35 PM »hey thanks man you know to my knowledge there isn't any Turok sound boards available to download. Maybe someone else knows of one. But i could never find it. I tried google searching it down and no voice packs none the less voice and sound effects. really I cant find any. I heard them and some pitch corrections but audacity or a few other music production programs could do the job
Posted by: Rok« on: September 28, 2015, 09:56:31 AM »Yeah but pitch correction is simple you did the harder part :p
Posted by: DarkShadowRage« on: September 28, 2015, 09:45:37 AM »Oh damn dude. Did you rip it from the N64 cart? Nah the rom that was already out there, there was a program that let me dive into the rom and i extracted all the sounds. They just need to be pitched down properly in audacity so they sound correct. Posted by: Rok« on: September 28, 2015, 09:40:21 AM »Oh damn dude. Did you rip it from the N64 cart?
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