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Topic Summary

Posted by: MaxMan
« on: December 21, 2015, 03:20:03 PM »

This stuff is possible :) we need a modding/user section for t1 now on forum maybe?! I have already started messing with some stuff in the files. We need modding/usercontent/mapping team set up here made up of true fans :D

I agree with this to and I don't know modding myself but I can try or at least test stuff if anybody wanted help or an opinion on something they do :)
Posted by: Jay Doomed
« on: December 21, 2015, 03:02:27 PM »

As for modding, im wondering if besides a stage creator there will be possible to modify the models (enemies, guns)
This stuff is possible :) we need a modding/user section for t1 now on forum maybe?! I have already started messing with some stuff in the files. We need modding/usercontent/mapping team set up here made up of true fans :D
Posted by: Mon-Ark
« on: December 21, 2015, 11:48:18 AM »

So the enemies moves faster in hard mode by default? they only used to when you picked up a spirit token.

I heard sometime later they might plan to release the stages in its original versions.

As for modding, im wondering if besides a stage creator there will be possible to modify the models (enemies, guns)

Quote
Only bad thing I can say is the shotgun comes of screen while reloading if you look at the butt of the gun while pumping the shotgun you can see it come of screen. But that's no big deal :) great game!

It might have been possible that this already happened on the N64/old PC version
Posted by: MaxMan
« on: December 21, 2015, 11:40:47 AM »

the enemy ai is surely smarter these guys don't mess around anymore :) I like it though makes the game a bit tougher. I bought it on gog and it comes with a nice wallpaper guys :) I noticed some areas are different really liked the look of the first level change up. I'm glad they kept it more close to the original though rather then changing it up to much. Night Dive did us fans good here.

I saw people trippin over the price also but to me it is worth it guys the price is okay did you guys know we can mod the game already? I'm not so good with doing it but you really can mod it now :) And I saw Kaiser talking about the level editor so we still have that to look forward to! Anyways, game is nice really smooth feel on the mouse feels free to move I love it.

Only bad thing I can say is the shotgun comes of screen while reloading if you look at the butt of the gun while pumping the shotgun you can see it come of screen. But that's no big deal :) great game!
Posted by: Adon
« on: December 21, 2015, 11:01:45 AM »

Been super busy but I got the game on saturday played for about 2 hours its been a long time since I played but it was worth it for this. I haven't noticed any bugs and light scatter is really pretty :) The game feels really good in mechanics and performance.

but now that the ai is more aggresive thats probably useless now.

The ai is smarter now right? I thought so to the enemies are much harder and fire more shots to. On hard mode wow, there so fast its actually really hard so I played on normal. But still on normal there tougher then the original :)
Posted by: Mon-Ark
« on: December 20, 2015, 09:09:12 PM »

It gives more of that ambiance of the original version and not quite knowing what's lurking in the fog/shadows ahead.

For sure, specially in the catacombs. It also kinda helped melee enemies have a chance at hitting you, but now that the ai is more aggresive thats probably useless now.
Posted by: AbyssalDragon86
« on: December 20, 2015, 11:35:32 AM »

I haven't actually started a proper game yet, but I have played a bit of all the levels (using cheats) to see the improvements. I like how some areas are completely different looking and there's extra things added. It's nice to hear the original music.

Yeah, I'm having issues with the Light Scatter and I had to turn it off. I mentioned it in the bugs thread. It's no big deal, although I'd like to appreciate the light beams through the fog. As much as I love the graphical improvements, I think I still prefer the draw distance turned off and happy there's that option. It gives more of that ambiance of the original version and not quite knowing what's lurking in the fog/shadows ahead.

This beats playing it on the emulator and I was happy to spend a little money on it. The only thing I wish I had seen was the endless bouncing of dead bodies (with Grenades or Alien Weapon) and still hearing them scream. I know that defies logic with a big fat middle finger, but it was funny! xD

When I start a proper play-through, I'll take my time because I like to enjoy it.

My Steam is: Dragon_of_The_Abyss86 but I won't really be on it much.
Posted by: Cyriu
« on: December 19, 2015, 11:00:11 PM »

So far I am half-way level 6. I am starting to appreciate how corrected the enemy speed is on hard mode and how they fixed the spiritual invisibility/enemy speed glitch from the N64 version. I am struggling with ammunition now so it''s all slashy slashy with raptors, ancient warriors, poachers, and campaigner soldiers. And dang, are leapers even more of a annoyance.
Posted by: Jay Doomed
« on: December 19, 2015, 03:45:42 PM »

Going to beat the game today I am on level 6 in the start :) game is great to me so far and haven't had problems yet. I think 30$ would be pushing it but 15-20 sounds like an okay range for Turok to me. Most ppl just complain the game is way better. If they have problem then just play the old one. There is a big difference to me.
Posted by: Duke64
« on: December 19, 2015, 03:13:54 PM »

It does sound better with your tweaked sounds good job Shadow
Posted by: Rok
« on: December 19, 2015, 01:49:49 PM »

Niice, a little fine tuning :) it does sound better to
Posted by: DarkShadowRage
« on: December 19, 2015, 07:22:29 AM »

I have fixed the Chronoceptor and Alien Weapon Sound effects, this will be in the new patch!
Posted by: operative lm
« on: December 18, 2015, 10:16:37 PM »

Could you get a video to show us what's happening somehow or sscreenshot at least? We could try to get stuff like that right over to them ;)

It looks like TV static whenever I look at any place where god rays are present. There are enough people over on the Steam Community boards with the same problem, so I don't think I need to provide a screenshot as well. :P  Thanks though.
Posted by: Nfsfan83
« on: December 18, 2015, 07:43:11 AM »

What I saw from YT videos, it is very good done remasterd :) They kept the best of the original and add some cool things, like better view of fog, some redesign levels.
Posted by: Cyriu
« on: December 18, 2015, 02:42:53 AM »

Got it a few hours ago, and I absolutely love it. The game is even faster and the greater view distance make up for some crazy enemy encounters and more challenge. My only issue so far is the portal texture. For whatever reason it appear all messed up and stretches around. I really don't know if it's my graphic card but hopefully they could fix this soon.
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