Posted by: AbyssalDragon86
« on: December 22, 2015, 12:23:33 AM »It gives more of that ambiance of the original version and not quite knowing what's lurking in the fog/shadows ahead.
For sure, specially in the catacombs. It also kinda helped melee enemies have a chance at hitting you, but now that the ai is more aggresive thats probably useless now.
That's a level that definitely looks better without extended draw distance and makes it feel darker. I've noticed that the Grenadiers don't throw grenades over your head, like they use to. xD
Also, am I the only one occasionally getting Mortal Wounds when using the rifle? I didn't think it works with guns... But, I'm playing Easy. I'll play higher difficulty when I start again. I love how there was a Swift and Deadly achievement. I lured four giant cave beetles and swiped them. One better than killing three at once! xP
Level 1 is still a level that I can mostly run around with just a knife in hand. Seeming I'm looking for Mortal Wounds early in the game, it saves me ammo for the levels ahead.