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Type ot the full word: TUR**:
Finish the word: Turok 2: Seeds of ****:
Finish the word: Turok Dinosaur ******:

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Topic Summary

Posted by: Snake Plissken
« on: September 17, 2016, 10:36:47 PM »

Test
Posted by: Mon-Ark
« on: September 15, 2016, 08:09:57 PM »

I beated the game on hardcore sometime after my previous post, and I still think enemies dont get any more range of sight. The demons in stage 7&8 have more range by default so thats it.

I guess its just here for the people that felt insulted by not being able to see a bit more.

Hardcore diffuclty itself was very fun tough, and I really got to fiddle arounf more with the shockwave cannon. The range of a full charged shot is just insane.
Posted by: Snake Plissken
« on: September 11, 2016, 09:28:52 AM »

Hopping  on  ( when I get a computer back) finishing my work on and among things; reflective surfaces inspired by killzone for ps4 (of all games lol) basic wile a foundation for firer gilsl shader research and in game features.

All due respect to the forums and decently ; I friggen love the kex game engine. :)
Posted by: Jay Doomed
« on: August 11, 2016, 01:26:37 PM »

Good review man good wording using adversaries.

Thanks I don't like to do extensive reviews where it tells you the hole thing. I'm not good at that hehe so instead I try to do punchlines with a little bit of info on it.
Posted by: Revenant32
« on: August 10, 2016, 04:26:17 PM »

Good review man good wording using adversaries.
Posted by: Jay Doomed
« on: August 10, 2016, 02:21:38 PM »

Did a steam review of Turok hehe

My Turok Dinosaur Hunter steam review :

Tal'Set from Turok Dinosaur Hunter is a G. He has many adversaries to take care of. Such as various dinosaurs, various demons, aliens, overgrown insects, various poachers, various cyborgs, giant plants, various pur-Lin, ancient warriors, and of course the overlord boss the Campaigner. How many other classic FPS heroes have slayed a wide variety like this?

I was still playing the original version here because unlike many others I still had this game and have been playing it for years. Before this released I was playing the original one recently. Doesn't matter what version I play I love both and Night Dive Studios and Kaiser did a great job here making the game feel more up to date and provided more settings. Not to mention the modding abilities compared to the original. Great game here its not the same as "just going to get it on ebay for N64" Please don't say that I respect and admire the original one more than the usual person but to say these are the same is not actually true. Btw I actually play more on GOG.

Link: http://steamcommunity.com/id/doomedforever/recommended/405820
Posted by: Revenant32
« on: August 09, 2016, 03:36:43 PM »

That is cool that you were involved some in it. Turok ex is really good game here. Cant wait for 2
Posted by: Duke64
« on: July 24, 2016, 05:03:32 AM »

I had to use my real name on fb and I thought I might aswell tell everyone. I would rather tell Turokforums my name more than fb...anyways hello my friends.

Posted by: Duke64
« on: July 22, 2016, 06:57:47 PM »

Was bored yeah hehe I decided that the human hunters are changing into demon hunters. They will be variant demons Turok the Dino/demon slayer hehe






Posted by: Duke64
« on: July 22, 2016, 12:14:02 AM »

Now he has a bloody face :P
Posted by: Jay Doomed
« on: July 20, 2016, 01:30:28 PM »

Lol!


A hunter with a demon head? xD
Posted by: Duke64
« on: July 18, 2016, 12:43:40 AM »

Lol!

Posted by: Jay Doomed
« on: July 14, 2016, 03:12:24 PM »

Hmm I don't recall one like that but its been awhile since I played it on there myself.
Posted by: Mon-Ark
« on: July 12, 2016, 10:19:05 PM »

Well hard doesnt give them more vision, gotta check hardcore.
Also theres some part of the map that should be seen, even with default fog. Whats the option to change that?


BTW, my memory is very fuzzy about this but besides the 3 sized leapers, the giant one and the stone leapers, wasnt there a big white one on the N64 version?
Posted by: Jay Doomed
« on: July 01, 2016, 11:23:27 AM »

Also, wanted to do a random note that we don't need a workshop either there is plenty of things we can do with mods already. Screw steam workshop in fact stupid steam workshop is probably helping with the murder of the editor release. Rather use here and moddb for releases. Steam can shove it.
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