Posted by: Paradise12314
« on: October 08, 2021, 03:06:13 PM »I think you are both right about an older version of the Engine. Could be that acclaim didn't want an outside company to have access to the newest updated version.
It's a shame really. But when you think, the console versions were bugged as well. Maybe not in graphics, but in the gameplay. It was a rush job for acclaim right from the start. If the console versions were more polished, the PC version could have been great.
For the Shaders, found something else.
Waterfalls use SelfIllum.fx
The current way they work, the alpha is not blended correctly.

Adding an extra line for blending,

I've also disabled Culling on the Shader in the first post. Looking in specific directions, some tree leaves and random objects were disappearing.
https://www.mediafire.com/file/9iiqdwz86ygrt15/SelfIllum.zip/file
https://www.mediafire.com/file/6t7fotxu1vg1gjx/Diffuse_Updated.zip/file
It's a shame really. But when you think, the console versions were bugged as well. Maybe not in graphics, but in the gameplay. It was a rush job for acclaim right from the start. If the console versions were more polished, the PC version could have been great.
For the Shaders, found something else.
Waterfalls use SelfIllum.fx
The current way they work, the alpha is not blended correctly.

Adding an extra line for blending,

I've also disabled Culling on the Shader in the first post. Looking in specific directions, some tree leaves and random objects were disappearing.
https://www.mediafire.com/file/9iiqdwz86ygrt15/SelfIllum.zip/file
https://www.mediafire.com/file/6t7fotxu1vg1gjx/Diffuse_Updated.zip/file