if (count == 3) { DMPlayer* pPlayer2 = TurokEngine->pT4Game->pEngineObjects->pCameraArray[1]->pActor->pDMPlayer; pPlayer2->pWeaponWheel->FlameThrowerAmmo = 500; pPlayer2->pWeaponWheel->bFlameThrower1 = 1; pPlayer2->pWeaponWheel->bFlameThrower2 = 1; pPlayer2->pWeaponWheel->bFlameThrow3 = 1; //pPlayer1->pos.y = 30; pPlayer2->WeaponSwitch = -1; pPlayer2->TimeTillSwitch = 0.1f; } if (count == 4) { DMPlayer* pPlayer2 = TurokEngine->pT4Game->pEngineObjects->pCameraArray[1]->pActor->pDMPlayer; pPlayer2->WalkForward = 1.0f; } if (count == 5) { DMPlayer* pPlayer2 = TurokEngine->pT4Game->pEngineObjects->pCameraArray[1]->pActor->pDMPlayer; pPlayer2->WalkForward = 0.0f; }
It's alive! Awesome that you're making some progress on this! I'll have to check things out again soon.
Holy crap you're alive, you disappeared on Skype lol, as I'm sure you've seen I've made humongous amounts of progress lol.
You havent responded to me in ages either. Lol