I am really loving that actor browser so far, do you think it would be possible to have a sound browser implemented with the program as well?
It's only possible if I can find out how the game references the sound files. As you may know, all of the thousands of sound files are not named descriptively at all. They're not even in separate directories. Not only that, but the actor files don't use filenames for sounds like they do for references to texture or mesh files. I haven't seen too much of how they do it so far, but if I can figure it out I would like to make some kind of sound browser thing.
Since you already need part of it for the actor browser, would you be willing to make a separate model viewer once you have everything up and running? Perhaps with viewable animations and the ability to add accompanying models (weapons, helmets), if it's not too much to ask? (let's just lob more things to do at stinkee)But seriously, I'm incredibly excited by all of this. Thank you for your work!
I meant a viewer for every model
I wonder if it'd be possible to mod a replacement for the PC version's music? It's... of fairly poor quality.
Do you mean like a stand alone application specifically for viewing the game models close up and independently? But also have it able to show animations for actors that are animated as well as have the ability to equip them with various attachments? I just want to be clear on what you want.