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Topic Summary

Posted by: Duke64
« on: September 02, 2015, 04:36:54 PM »

Wonder if there are more casual reptiles in there to, those are always nice to see like the turtles, frogs, and lizards.

The komodo Dragon is worth a second mention to



Actually that post was probably my favorite hehe it has the Turtles to and much more including beta models :)

http://www.turokforums.com/turok-evolution/turok-evlution-models-53/msg1161/#msg1161
Posted by: operative lm
« on: September 02, 2015, 10:26:23 AM »

I was only referring to the .atr files that were converted with the script that the guy from PS23DFormat provided you. Factoring in the .mtfs, and even the .atrs that the script didn't convert, then yeah, there's probably a couple hundred more. And that's a low-ish estimate. :V

Once Stinkee gets his viewer totally up and running, and if it works like I think it will, then everybody can looks through the files (if they have them), no conversion necessary. Will make my job a lot easier. :P
Posted by: operative lm
« on: September 01, 2015, 07:00:42 PM »

I'm not entirely sure as I haven't loaded them all up to see which ones are duplicates. I'd say somewhere between 20-30. Definitely no more than 40 at the very most.
Posted by: operative lm
« on: August 30, 2015, 10:10:31 PM »

Do you think the old textures are still there? (Warclub was different i think and the shotgun looked yellow.)

For the War Club, yes, but it looks like the texture isn't complete and doesn't entirely fit the UV map of the model. There isn't a separate texture file for the Shotgun.

It's update time, one month later. I'm going to try something different and link to only the first image of the update. That way, you guys will be able to scroll through the other images in the update, and I'll be able to stay within the forum's arbitrary-only-for-me link requirements.

The first image is of a generic turret. It's also called a Limpet Turret in the files, just like the last turret I posted. I still see no connection with limpets.

If you'll click the Next button, the next two images are of the same turret without its base. One is flipped upside-down because apparently that one needed its own model because of reasons.

And lastly, the fourth image is of everybody's favorite captain, Tobias Bruckner. That arm of his is fancy.

EDIT: Okay, yeah, the link doesn't work the way I thought it would. Just scroll down to the bottom of the album and look at the last four images. That'll do. :V
Posted by: Rok
« on: July 29, 2015, 01:56:33 AM »

I'm hoping to start this back up within the next few days. I'm going to keep the updates small, so hopefully they'll be more frequent?

Nice can't wait to see more :D
Posted by: Spartan
« on: July 28, 2015, 06:04:48 PM »

Hey peopke reading the Prima Guide about Sleg Army: The Soldiers have 2 variants of archer and flamethrowe. Is the same one that was posted here weeks ago? I mean the grey one. Also more variants! I dont know if I could post images of the guide.
Posted by: Spartan
« on: July 13, 2015, 09:24:34 PM »

Thanks for the info mate! Did you find Kronosaurus? Also anybody saw the Mammoth in Turok Evolution documentary?
Posted by: Spartan
« on: July 12, 2015, 09:24:30 PM »

Thanks a lot for sharing the models with the textures! I only saw the textures. But how did you opened the models?! Also anybody found Kronosaurus model?
Posted by: Adon
« on: July 07, 2015, 10:46:20 AM »

Oh my these are great :) and Duke that Turtle picture is so neat. Love it absolutely
Posted by: Rok
« on: July 05, 2015, 03:50:57 PM »

Wow! Dang Operative now that is an update right there! Plus they are pretty amazing that komodo dragon is really something. Thanks very much for sharing if I was to write all I was thinking I would probably take up a hole page hahah :)

And Duke really awesome Turtle picture I almost want it as a profile pic xD
Posted by: Duke64
« on: July 04, 2015, 04:22:23 PM »

These are easily some of my favorites in the game! I am a reptile guy so this post is awesome and the turtles... here is how much I like them :P

Made one of them PNG format with no background



Also for fun :P



Want to say thanks so far Operative! and good job everyone.
Posted by: operative lm
« on: July 04, 2015, 03:23:11 PM »

Thank you very much, Duke!


Hello, friends! It's update time.

Non-Beta:

First off are two Axe Beaks. Visually they're the same, but the second one is labelled "Axe Beak Death"; I'm thinking it's just an animation differentiator.

Axe Beak 01
Axe Beak 02

Here's everybody's favorite Baboon.

And here's the Chimpanzee.

And the Dragonfly.

The Crocodile. The game's files call it a "Gator," but come now, it isn't one. :V

The Gazelle.

The Iguana. I don't think its spines actually show up in-game, though.

The Lemur. Look at how ridiculous it is.

This is the Lemur Backpack. Now, not really having dabbled in multiplayer modes that aren't Deathmatch, I'm only vaguely certain that this is the "monkey" from the Monkey Tag mode. Since the player holds the "monkey" instead of getting turned into one, it's a safe assumption, at any rate. Not a monkey, though.

Here's a Missile Turret. The same deal as the Ball Turret applies here: I'm not sure if this is actually in the game as I never bothered to closely examine the turret emplacements during the flight levels. I'm going to say that it is, though. The game's files also call this a "Limpet Turret," which doesn't make since to me since a limpet is a type of magnetic, underwater mine.

The Parasaurolophus.

And the Tenontosaurus.

The Plesiosaurus.

The "Pre-Horse". It's pretty much a Palaeotherium, right?

The Pteranodon, which turned out to be a smaller, re-skinned Quetzalcoatlus (or was the Quetz a larger, re-skinned Pteranodon?¿?)

Speaking of, here's a Quetzalcoatlus without the armed saddle.

It's Raptor time! There are four of them, so you can collect them all and be your own Owen Grady.

Raptor 01
Raptor 02
Raptor 03
Raptor 04

The Saber-Toothed Cat.

I hope you like Snapping Turtles. There are five of them. I'm not sure if any of them other than the third/fourth one were used anywhere. I only recall drab turtles.

Turtle 01
Turtle 02
Turtle 03
Turtle 04
Turtle 05

The Stegosaurus. I also found this other one that I didn't bother to texture, as it was all sorts of stretched around the ridiculously gaping hole in its side.

And lastly, the Uintatherium.


Beta:

First on the Beta list is the Warthog. I'm sad this one didn't make it. We haven't had any porcine wildlife since Dinosaur Hunter.

Next is the Komodo Dragon, an enemy cut so late in development that it got its own entry in the strategy guide. :P (alongside the Crossbow Soldier and the Flamethrower Guard)

Here's a Salmon. I don't think this made it into the game. At least I don't remember any fish anywhere. Could be wrong, though.

Posted by: Adon
« on: June 22, 2015, 12:11:24 PM »

Those are really great Operative thanks for sharing more work :D I really like that crane, macaw, and armadillo. I thought I was going to say the frog is cute but when I saw him xD his hands are triangles and I am not seeing a face on him. I really like these simple models because they added to the life of the environment in the jungle.

Posted by: operative lm
« on: June 21, 2015, 09:42:11 PM »

And here's part two. Such as it is. :V

Beta:
Only one beta model for now. This is the crane, also in flight and landed flavors.

Crane 01
Crane 02

Posted by: operative lm
« on: June 21, 2015, 09:41:33 PM »

It seems that the problem with the post was that it had too many URLs, so the already-tiny update will have to be broken up into smaller chunks. Here's part one:

Non-Beta:
First is the spiky-tailed armadillo. I'm guessing this was supposed to be a Doedicurus or something similar.

Then there's the Macaw, in flight and landed flavors.

Macaw 01
Macaw 02

And the frog, which I took two separately-angled pictures of because no matter which way I looked at him, nothing seemed right.

Frog 01
Frog 02

Lastly we have the Ankylosaurus Tank. The turrets themselves are a separate model, so if we ever get .mtf files working, I'll go back and see if I can staple the models together well enough for a render.
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