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  • -> Re: Diddy Kong Racing Custom Track - Tiptup Choir by Dinomite
    July 30, 2018, 06:32:05 PM
  • -> Re: Diddy Kong Racing Custom Track - Tiptup Choir by Duke64
    July 25, 2018, 01:46:58 AM



  • -> Re: Diddy Kong Racing Custom Track - Tiptup Choir by Duke64
    July 23, 2018, 11:28:45 PM
    Won't it lag like crazy on hardware due to moving tip tups and such?

    Nope lol but only because I do not even test on the emulator, no point things can break in a instant without checking console N64 before. Emulator by-passes lots of things. You can see I posted less balloons and bananas overall to save room for all the Tiptups. I cut bare minimum lol. But yeah it runs fine there too.
  • -> Re: Diddy Kong Racing Custom Track - Tiptup Choir by Duke64
    July 22, 2018, 01:30:56 AM
    Who needs Diddy Kong Racing 2 when you could have:

    Good video. :)

    Yeah lmao  ;D plz send lynx of it!
  • -> Re: Diddy Kong Racing Custom Track - Tiptup Choir by Duke64
    July 21, 2018, 01:02:05 PM
  • -> Re: Diddy Kong Racing Custom Track - Tiptup Choir by Jay Doomed
    July 18, 2018, 01:38:30 PM
     :campaigner: :campaigner: :campaigner: :campaigner: :campaigner:
  • -> Re: Diddy Kong Racing Custom Track - Tiptup Choir by Rok
    July 17, 2018, 10:45:23 AM
    Very cool and fun sixty. Tiptup in it thats cool
  • -> Diddy Kong Racing Custom Track - Tiptup Choir by Duke64
    July 16, 2018, 11:59:47 PM


    ================================================================

    Title                   : Tiptup Choir
    Date Completed          : 7-15-18
    Buld Time               : 2 days
    Filename                : TiptupChoir64.xdelta
    Author                  : Sixty Four
    Email Address           : duke64nukem@gmail.com
             
    Misc. Author Info       :

    Description             : Tiptups Choir shell room from Banjo Kazooie's Bubblegloop Swamp.
                              Just a simple converted level more of an experiment.
                              Since I added animated Tiptup's I can't seem to add more objects to the track then I already have without breaking N64 compatibility.
                             
                         
    Additional Credits      : Banjo's Backpack used to export Tiptup Choir Room, Moskey2000 for creating the music.
    ================================================================

    * Play Information *

    Race Type:              : Standard
    Adventure Mode          : No
    Tracks Mode         : Yes
    Silver Coin Challenge   : No
    New Sound               : No 
    New Music               : Yes - Moskey2000 Created/Ripped the Tiptup Choir midi
    New Textures            : Yes Banjo Kazooie Textures
    Vehicle(s)              : Car
    Emulator Compatible     : Yes
    N64 Compatible          : Yes
    ================================================================

    * Construction *

    Base                    : Imported Model extracted from From Banjo Kazooie
    Editor(s) used          : Setup Editor, Blender, Banjo's Backpack (to export Tiptup room)
    Known Bugs              :

    Important Notes         : I have a main project that I am working on, but I wanted to release something on the side.
                              So hope you enjoy this one its pretty nostalgic at the least.


    Installation            : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

    Download: http://goldeneyevault.com/viewfile.php?id=470
                             

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