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  • -> Re: Diddy Kong Racing Editor (Goldeneye Vault) by Duke64
    April 09, 2019, 11:50:50 PM
    The editor itself has had a bunch of tweaks since this thread lol. I maybe will post a few things that changed or will change soon here sometime.

    On my alternate youtube I have for DKR Editing. Not the releases but small things like this lol, unpredictable battle AI.

  • -> Re: Diddy Kong Racing Editor (Goldeneye Vault) by Duke64
    November 12, 2018, 12:27:17 AM


  • -> Re: Diddy Kong Racing Editor (Goldeneye Vault) by Jay Doomed
    January 19, 2017, 03:03:32 PM
    Never expected a DK racing editor xD man that is perfect for you haha.
  • -> Re: Diddy Kong Racing Editor (Goldeneye Vault) by Duke64
    January 18, 2017, 10:12:40 PM
    I think it does I seen new tracks like rainbow road from mario kart. I don't know how to do that yet on here but I think its possible. For now I'm just trying to upgrade one of the normal tracks first and race on it xD
  • -> Re: Diddy Kong Racing Editor (Goldeneye Vault) by Revenant32
    January 18, 2017, 04:18:35 PM
    Awesome! What can this do? Any support for custom models?

    If it does import a modified Turok level lol. Diddy Kong Racing in the Lost Lands xD
  • -> Re: Diddy Kong Racing Editor (Goldeneye Vault) by Dinomite
    January 18, 2017, 04:02:37 PM
    Awesome! What can this do? Any support for custom models?
  • -> Diddy Kong Racing Editor (Goldeneye Vault) by Duke64
    January 18, 2017, 02:05:31 PM
    Edit 2018: Goldeneye Vault closed and moved to http://n64vault.com/

    You can find the custom tracks for DKR here: http://n64vault.com/diddy-kong-racing

    DKR editor and setup editor general discord: https://discord.gg/b8rDraf
    --------------------------------------------------------------------------------------------------------------



    I have been messing around with this again. This time I decided to make a documentation on the editor. The editor was created by the guys at the Goldeneye Vault . Well I have been exploring it lately. Its pretty awesome though its going to take a lot more effort to create something. First thing I want to try is remixing an existing level here because it seems very complicated.

    However I'm making some progress I believe. Here is a good documentation/guide how to slightly use the editor for Dk Racing. Its definitely not complete and also should not be looked at as a full guide. I'm only noting my steps as I learn yet another editor. But I believe soon I will have some edited levels soon. This is not just a guide post soon I will have a level one day ;)

    Documentation: https://duke64nukem.com/2017/01/03/diddy-kong-racing-edits/

    Some screens:







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