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  • -> Re: Diddy Kong Racing- Ocarina of Time by BehemothProgrammer
    September 12, 2018, 05:59:04 PM
    Nice work, love the DKR and Zelda crossover (Needs more "Hey!" "Listen!" :P). I'm leaning toward liking the Temple of Time and Graveyard best because of the ramps that add some variation to the track.
              :treasure:
     :treasure:  :treasure:
  • -> Re: Diddy Kong Racing- Ocarina of Time by Duke64
    September 10, 2018, 06:33:49 PM
    Madness! Absolute madness! (In a good way.)
    Duke, you've been on a roll, man! This is awesome.
    You should record it on hardware too! As soon as I get an Everdrive, Im downloading all of your mods and binge playing them.

    Someone recorded it on N64 already here:



    He photoshopped the Diddy green Link style outfit here. But it made me want to do it. So I just did it for real, probably darken it some and release update lol.



  • -> Re: Diddy Kong Racing- Ocarina of Time by Jay Doomed
    September 10, 2018, 10:20:39 AM
    Now that is amazing! Great job.  :campaigner:
  • -> Re: Diddy Kong Racing- Ocarina of Time by Rok
    September 09, 2018, 01:20:31 PM
    Wow very nice all is nice i like the first level most with the dinosaur in dodongo boss room. Very fun. It looks like the site made this the featured mod on home page.  :feather:
  • -> Re: Diddy Kong Racing- Ocarina of Time by Duke64
    September 09, 2018, 02:10:10 AM
  • -> Diddy Kong Racing- Ocarina of Time by Duke64
    September 09, 2018, 01:06:12 AM


    ================================================================

    Title : Diddy Kong Racing - Ocarina of Time
    Date Completed : 9-8-18
    Filename : DKR-OOT-64.xdelta
    Replaces Level(s): Ancient Lake, Whale Bay, Everfrost Peak, Boulder Canyon
    Author : Sixty Four
    Email Address : duke64nukem@gmail.com


    Description : Four levels from the Legend of Zelda Ocarina of Time. Dodongo's Cavern Boss room, Lon Lon Ranch, Temple of Time (bonus track), and Graveyard (bonus track).
    You can play these in tracks mode there located on the first level of each domain no unlocking needed to play. Or you can play on Adventure mode even.
    The bonus tracks were very tough to form into races so bare with me.


    Additional Credits : Mosky2000 for creating the music. SubDrag for making the DKR editor.
    ================================================================

    * Play Information *

    Race Type: : Standard
    Adventure Mode : Yes
    Tracks Mode : Yes
    Silver Coin Challenge : Yes
    New Sound : Yes Some sounds from Zelda OOT and level name sounds recorded by me. (I'll get better at sounds)
    New Music : Yes - Mosky2000 Created
    New Textures : Yes Zelda OOT textures
    Vehicle(s) : Car/Hover/Plane (Plane cpu not working but you can try to explore with it. I have recently solved planes! S soon they will be in tracks.)
    Emulator Compatible : Yes
    N64 Compatible : Yes
    ================================================================

    * Construction *

    Base : Imported Models extracted from Zelda OOT using Lemmy's plug in.
    Editor(s) used : Setup Editor and Blender
    Known Bugs :

    Important Notes : This is kind of a test hack. To test multiple levels. I learned a lot in this one. Hope you enjoy!


    Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.

    Download: http://goldeneyevault.com/viewfile.php?id=506

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