Turok: Dinosaur Hunter Forums!
General Category => General User Mods, Maps, and Content => Topic started by: Duke64 on August 01, 2018, 08:53:24 PM
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(https://duke64nukem.files.wordpress.com/2018/08/ssb-timbersisland.jpg)
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Title : Timber's Island
Date Completed : 7-31-18
Filename : SSBTimbers_Island.xdelta
Replaces Level: Hyrule Castle
Author : Sixty Four
Email Address : duke64nukem@gmail.com
Description : I created this level in blender. I added the Wizpig heads and the lighthouse from Diddy Kong Racing to really bring the place to life. I exported those from DKR of course.
This hack works even better on N64 than it does on an emulator.
Additional Credits : SubDrag for quick help with somethings dealing with a new editor.
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* Play Information *
Emulator Compatible : Yes
N64 Compatible : Yes
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* Construction *
Base : From Scratch with some imported object models
Editor(s) used : Setup Editor and Blender
Known Bugs :
Important Notes : Wow editing SSB is really not that hard to do.
Installation : Apply a xdelta patch to the xdelta file and run the rom on your choice of software or N64 console.
Play on hardware!
(https://cdn.discordapp.com/attachments/279402838457712671/474063640492769291/20180730_225144_2.gif)
Download: http://www.goldeneyevault.com/viewfile.php?id=479
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Now we just need a Timber custom character. :have a nice day:
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Nice, I like the lighthouse and Timbers face in the middle there. You're just bringing DKR to all the best N64 games aren't ya.
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Wow that's cool man you always got something. He never stops lol. :feather: Hoping you got some new Turok stuff too nothing like your levels!. I mean nothing is like your levels - because unique.