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Type ot the full word: TUR**:
Finish the word: Turok 2: Seeds of ****:
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Topic Summary

Posted by: Raffine52
« on: February 03, 2018, 01:44:53 AM »

V1.6 For Core, V1.3 For EP1 And V1.4 For EP2 Released.

Core:

Added the Claws. Being the only Melee Weapon in this Mod, It makes up for it by dealing good enough damage.
Added in the Full Health Item, And a Very Rare Item that gives you Lots of health.
Made the Pickup Sprites Smaller.
Got Rid of the Version Number in the Title Screen.

Download: https://mega.nz/#!GVcQzICS!yBdN6WinbX8T8ZVT-XgWs3uavVuXu_DaBqAZLQBwgio

EP1 V1.3:

Updated the Mod to Refect the Base Mod V1.6 Item Changes.
Made the Pickup Sprites Smaller.
Got Rid of the Version Number in the Title Screen.

Download: https://mega.nz/#!6Yky2CwD!zRdAaIo4wjhiogxcVpBB2Za4kuUyllE19MlgwH-HAIQ

EP2 V1.4:
Updated the Mod to Refect the Base Mod V1.6 Item Changes.
Fixed the Homing Rocket Ammo Icon Having the Plasma Sniper Ammo Icon.
Made the Pickup Sprites Smaller.
Got Rid of the Version Number in the Title Screen.

Download: https://mega.nz/#!vAdlFDZa!v26cLt-C1sLI9iwavnQj40wD6II9LVC5eqiMvPznpmI
Posted by: Raffine52
« on: January 14, 2018, 12:33:35 AM »

And following up with a V1.3 For EP2.

Fixed the Homing Rocket and Instaboom Having their Pickup Sprites Swapped.
Made the EXPRifle's Ammo Show up at a Lower Chance.

https://mega.nz/#!HA0wUKRb!EhExPH7n4V2fvVD-YvOOM0fwGrc-FuQf0i1P454tWdk
Posted by: Raffine52
« on: January 13, 2018, 07:51:43 PM »

V1.2 for EP2 Is Released.

Fixed the EP2 Weapons Having the Pickup Sprites from the Base Mod.

https://mega.nz/#!7N0jDJwJ!GfVZV5EyHU857CqB-6nbaVD3JYLDQq8mXCCfqQzxNik
Posted by: thebestmlTBM
« on: January 13, 2018, 08:42:55 AM »

Damage Type Edit Version link by me has been added (I think I learned something that's worth my time to do so  ;))
Charge Dart & Charge Beam has DamageTypes

Charge Dart Rifle = Lighthing (ww-diaz)
Charge Beam Rifle = Fire
Posted by: Raffine52
« on: January 09, 2018, 01:57:01 AM »

Updates for Both EP1 And 2 Are Released.

EP1: V1.2:

- This Update has Given the Ministorm Cannon it's Own Ammo Type due to how it Overshadows nearly Every Weapon in the Mod, As well as the Fact that It's Shares Ammo with the AR. With this Update, The Ministorm now has it's own Ammo, So Other Weapons can have a Chance in the Player's Hands.

- Spawners Now spawn Ministorm Ammo with a Low Chance.

https://mega.nz/#!WBUlhTxD!rNhNlTpG5YbsZkM14RMM-H0bCf9nrBlw04mfaeJZJyU

EP2: V1.1:

Updated the Spawners to Refect the Ministorm Cannon's Ammo Change.

https://mega.nz/#!nR9lxTAR!QHfbOGCNYurFU4KwesrHoTv58Kh0dZIIWHw2EpewCPE
Posted by: Raffine52
« on: January 01, 2018, 04:48:00 PM »

No Trailer for EP2 This time, But It's Released along with V1.5.

Core:

Buffed The Harpoon Gun, Torpedo Launcher and Brought the Charge Dart Rifle Back to It's V1.0 State.
Made the Torpedo's Shots and Explosions Smaller.

https://mega.nz/#!aRsRDDxL!P9HoVmxl45CbLdYL4K9c--z72fzSdsgcD2H6-7CH7Gg

EP2: https://mega.nz/#!XN0mXYaR!uxCX5JWkmKgnSxa2vSWAtfx7BZJ9e4VwT6aarodXczo
Posted by: thebestmlTBM
« on: December 30, 2017, 04:19:52 PM »


Explosive Assault Rifle for
Turok 2 MP Weapons Expansion Pack 2
Posted by: Raffine52
« on: December 18, 2017, 10:14:01 PM »

Will you ever add any easter eggs into the mod?

Yeah I will. Easter Eggs will be added in V1.5. Give me some ideas.
Posted by: Dinomite
« on: December 18, 2017, 02:56:20 PM »

Will you ever add any easter eggs into the mod?
Posted by: thebestmlTBM
« on: December 02, 2017, 08:23:32 PM »

The Topic has been updated!
Posted by: Raffine52
« on: December 02, 2017, 08:08:38 PM »

V1.4 for Core And V1.1 For EP1 Is Released.

Core:

Buffed the Charge Dart Rifle's Damage a Little bit. (How Many times I have to Change it's Damage Rate?)
Fixed a Bug where Jumping while Firing any of the Weapons will cause the Jumping Sound to Stop the Weapon's Firing Sound.
Increased FireStorm Cannon's Fire Rate Again.
Fixed an Issue where using Weapons that launches Projectiles (But not the Harpoon and Crossbow) while near a Wall will cause the Projectile
To Explode in your Face, Causing Health Drops and Deaths due to no fault of your Own.

EP1:


Changed the Random Spawner Rates Again.
Fixed an Issue where using Weapons that launches Projectiles (But not Bows and Fireswarm)
while near a Wall will cause the Projectile To Explode in your Face, Causing Health Drops and Deaths due to no fault of your Own.

Download these Updates here: http://fav.me/dbtcw11
Posted by: Jay Doomed
« on: November 29, 2017, 10:57:44 AM »

N64 Plasma Rifle is pretty awesome
Posted by: thebestmlTBM
« on: November 23, 2017, 08:37:16 PM »

Turok 3 weapons??
Yup, I'll put it in on his behalf.
Posted by: Rok
« on: November 22, 2017, 12:53:56 AM »

Turok 3 weapons??
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