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  • -> Re: Turok 2 Multiplayer Guns in DooM by Raffine52 [Doom Mod] (UPDATED v1.8) +EP 1&2 by Raffine52
    April 21, 2025, 01:45:22 AM
    Hello again, is your work still in progress?

    Although the T2 Weapons in Doom 3D Models Mod has replaced it, I will still release a update for this mod.
  • -> Re: Turok 2 Multiplayer Guns in DooM by Raffine52 [Doom Mod] (UPDATED v1.8) +EP 1&2 by Dinosoide
    April 10, 2025, 07:54:24 PM
    Hello again, is your work still in progress?
  • -> Re: Turok 2 Multiplayer Guns in DooM by Raffine52 [Doom Mod] (UPDATED v1.9) by Raffine52
    October 19, 2019, 08:26:16 PM
    It's Back. After about half a year without any updates, V1.9 is out.

    The Weapon Spawner Roles have been changed: The Plasma Rifle now takes the Super Shotgun Spawner spot: Firestorm takes the Plasma Rifle Spawner Spot, and Assault Rifle the Chaingun Spawner Spot.
    Plasma Rifle's Shots can now do Blast Damage, And the Alt Fire Damage has been nerfed. Also, The Explosion Sprite is made smaller.
    Nearly All the Weapons no longer get Cutted off when Playing in 4:3 Screen.
    Bore moves slower, And can no longer Rip Enemies.
    Some weapons has Blood come out of enemies when using them.
    Fixed some bugs.
    Backported a lot of the Stuff from Turok 2 SP Weapons's Latest Update: Player Characters, Items, Keys, and some improvements.
    Replaced the Credits Screen with the one from Turok 2 SP Weapons.

    Download (Original): https://mega.nz/#!jM9ERIbA!DBr1jAwu4AePUQOXHg6DhrB1bHcESMYQEXgURR5fC8E
    Download (Edited): https://mega.nz/#!SNlwyIwI!pkwbceikfJdfAMwZFM1GsinkcflMfOgOLuvgnEdM1J0
  • -> Re: Turok 2 Multiplayer Guns in DooM by Raffine52 [Doom Mod] (UPDATED v1.8) +EP 1&2 by thebestmlTBM
    July 27, 2018, 07:18:38 PM
    Turok 2 MP Edited Build v1.8B is done!
    http://www.mediafire.com/file/alpl4pqz2ozculx/Turok2MPGunsinDoomV1.8B.pk3
  • -> Turok 2 Multiplayer Guns in DooM by Raffine52 [Doom Mod] (UPDATED v1.8) +EP 1&2 by Raffine52
    March 21, 2018, 03:17:49 AM
    After about 5 Months since Release, Turok 2 MP Guns in Doom comes back for V1.7! Known as the Re;Birth Update, This is pretty much the Largest update for TK2MP Guns in Doom that brings the Mod on upon line with the Later Mods that I have Made, This Update Changes a lot of things, So This Mod does not show it's age:

    Re-Recorded Almost all of the Sounds.
    All of the Weapons now has the Weapon Switching And Weapon Up Animations.
    Made the Torpedo Launcher Use One Ammo instead of Two.
    Changed the AR's Accuracy and Fire Rate Again.
    Plasma Rifle's Alt Fire now makes a Sound when it Hits Something.
    Rocket Launcher now has More Animation Frames.
    Bore Now Acts just like in the TK2SP Guns in Doom Mod.
    Added in Weapon and HUD Icons from the PC Version of Turok 2 to Replace the old N64 Ammo Icons.
    The Charge Dart Rifle now has the Shotgun Spawner Role, With the Assault Rifle taking the SSG Spawner Role. The Assault Rifle can still spawn in the
    Shotgun Spawner Though with a 20 Chance.
    Given the Claws It's Obituary Kill Message.
    Updated the Taunt Button to be upon Line with the TK2SP Guns in Doom.
    Renamed some of the Sprites. The Weapon Sprites are now in the Folders, just like how the Later Mods did.
    Added 'Re;Birth' To the Title Screen.

    Download: https://mega.nz/#!zRFVgTxD!g3fwT-HBcfLjoz7ToAKAgLRfF-TckeiqsJD76tCrMtw

    BTW: Player Classes are Coming Soon!

    EDIT:

    Released a Hotfix for the TL Where it can't fire.

    https://mega.nz/#!HNkhWZTS!3E7P5gdd5cI_HQyLA3XGyjcialpWgRrYiSmqt64qEOk

    EDIT2:

    Hotfix time.

    Added the Win and Lose Screens from the T2 SP Guns Mod.
    Claws no longer go into parts of the Ready Animation After firing it.

    https://mega.nz/#!PB1WzSYR!Y01hJ22OkZh4CcN22Yxa_hvDl-sDJ8zu0X_s1pP42Mg

    EDIT3:

    More Hot-Fixes.

    Fixed the Charge Dart's Shots not making a Sprite after it hits.
    Crossbow's Shots now make a Bullet Puff upon hitting something.

    EDIT4:

    Hot-Fixes Released:

    Plasma Rifle's Shots now has Fastprojectile for Improved Aiming.
    Firestorm's Shots Now has Fastprojectile for Improved Aiming.
    Fixed Charge Dart and Firestorm Shot's Offsets.

    Download: https://mega.nz/#!PAlWHIJQ!Lj4EaZXTUK5BW0ZFCWe7zqMwbKCS4m6XjmjVDTTDvmE

    EDIT5:

    V1.8 Is Released.

    Added In 2 New Grunt Sounds, 5 New Death Sounds (Two are the same as the Original ones), 13 New Hurt Sounds (Four are the Same as the Original Ones), And 11 New Taunts, All Ripped from Turok 2's Kiosk ROM.
    Rockets now has Smoke coming out of it.
    Unlimited Ammo Now works for the Torpedo Launcher.
    Harpoon Gun's Spears now Disappear upon Hitting Something.
    Fixed the Taunt Button Not working.

    Download: https://mega.nz/#!bUklwJyC!HsRhBIlB222AzEu4ldN7BUFqG93ng9MFSsuwC_UZ3sQ
  • -> Re: Turok 2 Multiplayer Guns in DooM by Raffine52 [Doom Mod] (UPDATED v1.6) +EP 1&2 by Rok
    February 04, 2018, 11:00:09 PM
    That was fun
  • -> Turok 2 Multiplayer Guns in DooM by Raffine52 [Doom Mod] (UPDATED v1.6) +EP 1&2 by Raffine52
    February 03, 2018, 01:44:53 AM
    V1.6 For Core, V1.3 For EP1 And V1.4 For EP2 Released.

    Core:

    Added the Claws. Being the only Melee Weapon in this Mod, It makes up for it by dealing good enough damage.
    Added in the Full Health Item, And a Very Rare Item that gives you Lots of health.
    Made the Pickup Sprites Smaller.
    Got Rid of the Version Number in the Title Screen.

    Download: https://mega.nz/#!GVcQzICS!yBdN6WinbX8T8ZVT-XgWs3uavVuXu_DaBqAZLQBwgio

    EP1 V1.3:

    Updated the Mod to Refect the Base Mod V1.6 Item Changes.
    Made the Pickup Sprites Smaller.
    Got Rid of the Version Number in the Title Screen.

    Download: https://mega.nz/#!6Yky2CwD!zRdAaIo4wjhiogxcVpBB2Za4kuUyllE19MlgwH-HAIQ

    EP2 V1.4:
    Updated the Mod to Refect the Base Mod V1.6 Item Changes.
    Fixed the Homing Rocket Ammo Icon Having the Plasma Sniper Ammo Icon.
    Made the Pickup Sprites Smaller.
    Got Rid of the Version Number in the Title Screen.

    Download: https://mega.nz/#!vAdlFDZa!v26cLt-C1sLI9iwavnQj40wD6II9LVC5eqiMvPznpmI
  • -> Re: Turok 2 Multiplayer Guns in DooM by Raffine52 [Doom Mod] (UPDATED v1.5) +EP 1&2 by Raffine52
    January 14, 2018, 12:33:35 AM
    And following up with a V1.3 For EP2.

    Fixed the Homing Rocket and Instaboom Having their Pickup Sprites Swapped.
    Made the EXPRifle's Ammo Show up at a Lower Chance.

    https://mega.nz/#!HA0wUKRb!EhExPH7n4V2fvVD-YvOOM0fwGrc-FuQf0i1P454tWdk
  • -> Re: Turok 2 Multiplayer Guns in DooM by Raffine52 [Doom Mod] (UPDATED v1.5) +EP 1&2 by Raffine52
    January 13, 2018, 07:51:43 PM
    V1.2 for EP2 Is Released.

    Fixed the EP2 Weapons Having the Pickup Sprites from the Base Mod.

    https://mega.nz/#!7N0jDJwJ!GfVZV5EyHU857CqB-6nbaVD3JYLDQq8mXCCfqQzxNik

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