Posted by: Raffine52
« on: December 13, 2018, 07:12:41 PM »After a Few Months, TCT Comes back with a New Version, and a Name Change! Oh, and Doom 64 Joins the Fight, Too.
Base: https://mega.nz/#!HEkTHS4L!9bCQG_VDXhRMetuK_uzwEfcBMU6ye-nEHEe5bDOrNLM
The mod has been Renamed to Turok: Legend of the Lost Lands, As I felt the Title sounds better than the old one.
The Title Screen has been Replaced, And so is the Music.
Made Two New Addons, One where All Teams are Replaced, With them being based off of their Game. Red is Turok Warriors, Blue is Unreal Prisoners, Green is Quake Troopers, and Gold is Doomers, And another where All Classes start with all Weapons from their Game, While Turok Debug starts with Every Weapon from all of the Current in Classes!
Menu Sounds are Replaced with that of Soul Calibur 2's.
K-Sha now Replaces a Forsaken Character for the Turok 2 Class.
Splited the Weapon and Item Spawner Codes into their own Files.
You can now hold more Rocket Ammo and Sniper Ammo.
Rifle Ammo is now based off of Extra Classes's Hold Rate.
T1:
Minigun Ammo is now less likely to spawn.
T2MP And T3:
Really Fixed the Bore Ammo Pickups being called Cores.
TKRW:
Fixed some of the Rage Wars Weapons HUD Icons Having the Unreal 1 Ammo Icons when Loading up Extra Classes Addon.
Extra Classes:
Core:
Addon is now called Extra Classes.
Splited the Weapon and Item Spawner Codes into their own Files.
Shared:
Fixed U1 and UT99's Shock Cores Giving Cell Ammo.
Unreal 1:
The Class now Starts with the Automag in Hand, and 50 Pistol Ammo. Hope this makes Things fair for him.
Items are Finally added in.
Some Weapons now use the Rage Wars Weapon Switching Sounds.
Fixed a Issue when switching from nearly all of his Weapons to weapons from other classes.
Dispersion Pistol Powerup Now shows up and has a Pick up message.
UT99:
Blood now comes out of Enemies when using The Ripper.
Fixed the Two Enforcer Pickup being this big, And having the Doom Pickup Sound.
Quake 1:
Buffed The Chainsaw, and now has Sounds when sawing Enemies with it.
Axe has sounds when hitting a Enemy.
Lighting Gun's Lighting Effect now works.
Quake 2:
Fixed Some of the Class's Actor Data being replaced when playing AEOD with this Addon Enabled.
The Class now has HUD Icons for the Rail Slug Ammo and Weapons.
Fixed Weapon Type 2 Pickup Giving the Class Unreal 1's Dispersion Pistol.
Doom 64:
D64 is added into the Roster. We all know Doom: But how about the Demon Slayer himself?
Ammo and Demon Keys are added into the Random Spawners.
Addons: https://mega.nz/#!CF0lzAzZ!bGdUvtbFUo5RLGQBWKkLdZeF4iS1HxvPPANGJcjwZTE
All of the Addons are in One Zip File, Including Extra Classes, and their Names are Shorten down so you can read their Titles.
Base: https://mega.nz/#!HEkTHS4L!9bCQG_VDXhRMetuK_uzwEfcBMU6ye-nEHEe5bDOrNLM
The mod has been Renamed to Turok: Legend of the Lost Lands, As I felt the Title sounds better than the old one.
The Title Screen has been Replaced, And so is the Music.
Made Two New Addons, One where All Teams are Replaced, With them being based off of their Game. Red is Turok Warriors, Blue is Unreal Prisoners, Green is Quake Troopers, and Gold is Doomers, And another where All Classes start with all Weapons from their Game, While Turok Debug starts with Every Weapon from all of the Current in Classes!
Menu Sounds are Replaced with that of Soul Calibur 2's.
K-Sha now Replaces a Forsaken Character for the Turok 2 Class.
Splited the Weapon and Item Spawner Codes into their own Files.
You can now hold more Rocket Ammo and Sniper Ammo.
Rifle Ammo is now based off of Extra Classes's Hold Rate.
T1:
Minigun Ammo is now less likely to spawn.
T2MP And T3:
Really Fixed the Bore Ammo Pickups being called Cores.
TKRW:
Fixed some of the Rage Wars Weapons HUD Icons Having the Unreal 1 Ammo Icons when Loading up Extra Classes Addon.
Extra Classes:
Core:
Addon is now called Extra Classes.
Splited the Weapon and Item Spawner Codes into their own Files.
Shared:
Fixed U1 and UT99's Shock Cores Giving Cell Ammo.
Unreal 1:
The Class now Starts with the Automag in Hand, and 50 Pistol Ammo. Hope this makes Things fair for him.
Items are Finally added in.
Some Weapons now use the Rage Wars Weapon Switching Sounds.
Fixed a Issue when switching from nearly all of his Weapons to weapons from other classes.
Dispersion Pistol Powerup Now shows up and has a Pick up message.
UT99:
Blood now comes out of Enemies when using The Ripper.
Fixed the Two Enforcer Pickup being this big, And having the Doom Pickup Sound.
Quake 1:
Buffed The Chainsaw, and now has Sounds when sawing Enemies with it.
Axe has sounds when hitting a Enemy.
Lighting Gun's Lighting Effect now works.
Quake 2:
Fixed Some of the Class's Actor Data being replaced when playing AEOD with this Addon Enabled.
The Class now has HUD Icons for the Rail Slug Ammo and Weapons.
Fixed Weapon Type 2 Pickup Giving the Class Unreal 1's Dispersion Pistol.
Doom 64:
D64 is added into the Roster. We all know Doom: But how about the Demon Slayer himself?
Ammo and Demon Keys are added into the Random Spawners.
Addons: https://mega.nz/#!CF0lzAzZ!bGdUvtbFUo5RLGQBWKkLdZeF4iS1HxvPPANGJcjwZTE
All of the Addons are in One Zip File, Including Extra Classes, and their Names are Shorten down so you can read their Titles.