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Turok mod/episode for Duke Nukem 3D

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Duke64:
So I have been working on this since June-2014 I have many plans for this. For starters I am planning it to be a mod/episode for Eduke32. So far I have two of the maps finished and released as Turok1.map and Turok2.map. These first two are being based upon the game and the atmosphere rather then to recreate a level. Turok3.map will also become available soon, but it will be the last release before the episode is done the rest of the maps will be held in order to keep fresh and unplayed. I have much more plans in my mind for this but wont say them until they become progress.

Some things in the plans
Each map will get a final name rather then labeled as 123 etc.

Here is some screenshots








I still got a lot to do but will keep this updated here :)

Duke64:
Some new progress :)

Dinomite:
Damn! Thats great! If turok wasnt a game as itself already, this would have been a great expansion pack back in the day along with the wizardworks expansions. Keep up the good work dude.

Duke64:
Here is the Scorpion Missile Launcher from Turok 2 made to replace the Devastator from Duke 3D. Oh yes it is Double Scorpion :D needs some polishing as well but that will be taken care of keep in mind I still have plenty maps to make/finish, which are the most important part of an episode or mod :). The raptor spam you see was for fun wanted to blow up a bunch of raptors lol. Anyway I had to wide screen this weapon so it would work and have no straight lined edges but still is a wip.


Rok:
Hey Duke this looks really fun look forward to seeing this one. You making for duke 3d like on eduke32 mod ? I played one or 2 mods before on duke but would rather play Turok so this would be great. I dont get much time for my hobbies so I must pick them right. Plus not much of a gamer lately more a collector and hobbyist :) but this look worth the time. One thing I notice in the last screenshot is the area looks very familiar Turok 1 ?

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